Files
com.misaki.hdrp-toon/Runtime/HDRP/UTSMeshRenderer.cs
2024-10-23 20:15:07 +09:00

22 lines
471 B
C#

using UnityEngine;
[ExecuteInEditMode]
public class UTSMeshRenderer : MonoBehaviour
{
private const string Shader_Prop_Object_Center_Name = "_ObjectCenterPositionWS";
public Material material;
public Transform objectCenter;
private void Update()
{
if (material == null)
return;
if (objectCenter != null)
{
material.SetVector(Shader_Prop_Object_Center_Name, objectCenter.position);
}
}
}