Refactor project structure and improve performance
Changed the `ProjectRepository` class to be static for easier usage. Changed `ProjectService` constants to public properties for accessibility. Changed `App.xaml` to consolidate theme resources into `Override.xaml`. Changed `App.xaml.cs` to implement an `AppStateMachine` for better state management. Changed `ConsolePage` and `HierarchyPage` to utilize the new ViewModel structure. Changed `ProjectPage` to use the `ExplorerItem` model for asset display. Changed `Entity` and `EntityManager` to enhance component management with a new `IComponentData` interface. Changed the `Logger` class to introduce structured logging functionality. Changed the system architecture to support dependency management for better organization. Changed the `QueryEnumerable` class to allow for more flexible entity queries. Changed the `TypeHandle` class to improve efficiency in retrieving type handles. Changed the `World` class to support robust world management and multiple worlds. Updated the `Test` class to demonstrate the new entity and component management system.
This commit is contained in:
@@ -1,5 +1,5 @@
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global using EntityID = System.Int32;
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global using GenerationID = System.UInt16;
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global using GenerationID = System.Byte;
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global using WorldID = System.UInt16;
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using System.Runtime.CompilerServices;
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@@ -3,12 +3,7 @@ using Misaki.HighPerformance.Unsafe.Collections;
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using System.Diagnostics.CodeAnalysis;
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using System.Runtime.CompilerServices;
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namespace Ghost.Entities;
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public interface IComponentData
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{
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}
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namespace Ghost.Entities.Components;
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internal static class SingletonContainer<T>
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where T : struct, IComponentData
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@@ -50,7 +45,7 @@ internal class ComponentPool<T> : IComponentPool<T>
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public EntityID Count => _nextId;
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public ComponentPool(int initialSize = 16)
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public ComponentPool(int initialSize)
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{
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_nextId = 0;
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_capacity = initialSize;
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@@ -144,7 +139,7 @@ internal class ComponentPool<T> : IComponentPool<T>
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return index != Entity.INVALID_ID && _components[index].owner.Generation == entity.Generation;
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}
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public void Set(Entity entity, T component)
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public void Set(Entity entity, in T component)
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{
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if (!entity.IsValid || entity.ID >= _lookup.Length || GetComponentIndex(entity) == Entity.INVALID_ID)
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{
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@@ -334,7 +329,8 @@ internal class ScriptComponentPool : IComponentPool<ScriptComponent>
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}
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}
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internal class ComponentStorage : IDisposable
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[SkipLocalsInit]
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internal readonly struct ComponentStorage : IDisposable
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{
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private readonly Dictionary<nint, IComponentPool> _componentPools = new();
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private readonly Dictionary<nint, BitSet> _componentEntityMasks = new();
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@@ -360,25 +356,25 @@ internal class ComponentStorage : IDisposable
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool TryGetPool(Type type, [MaybeNullWhen(false)] out IComponentPool pool)
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{
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return TryGetPool(type.TypeHandle.Value, out pool);
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return TryGetPool(TypeHandle.Get(type), out pool);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool TryGetPool<T>([MaybeNullWhen(false)] out ComponentPool<T> pool)
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where T : struct, IComponentData
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{
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var result = TryGetPool(TypeHandle<T>.Value, out var obj);
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pool = (ComponentPool<T>?)obj;
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var result = TryGetPool(TypeHandle.Get<T>(), out var obj);
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pool = (ComponentPool<T>?)obj ?? default;
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return result;
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}
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public ComponentPool<T> GetOrCreateComponentPool<T>()
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where T : struct, IComponentData
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{
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var key = TypeHandle<T>.Value;
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var key = TypeHandle.Get<T>();
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if (!_componentPools.TryGetValue(key, out var obj))
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{
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var pool = new ComponentPool<T>();
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var pool = new ComponentPool<T>(16);
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_componentPools[key] = pool;
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return pool;
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}
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@@ -402,7 +398,7 @@ internal class ComponentStorage : IDisposable
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public bool TryGetMask<T>([MaybeNullWhen(false)] out BitSet bitSet)
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where T : struct, IComponentData
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{
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return TryGetMask(TypeHandle<T>.Value, out bitSet);
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return TryGetMask(TypeHandle.Get<T>(), out bitSet);
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}
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public BitSet GetOrCreateMask(nint typeHandle)
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4
Ghost.Entities/Components/IComponentData.cs
Normal file
4
Ghost.Entities/Components/IComponentData.cs
Normal file
@@ -0,0 +1,4 @@
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namespace Ghost.Entities.Components;
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public interface IComponentData
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{
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}
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@@ -1,4 +1,4 @@
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namespace Ghost.Entities;
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namespace Ghost.Entities.Components;
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public abstract class ScriptComponent : IComponentData
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{
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@@ -1,18 +1,14 @@
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using Ghost.Entities.Query;
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using Ghost.Entities.Utilities;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.CompilerServices;
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namespace Ghost.Entities;
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[SkipLocalsInit]
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public struct Entity : IEquatable<Entity>, IComparable<Entity>
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{
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public const int WORLD_INDEX_BITS = 4;
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public const int GENERATION_BITS = 8;
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public const int INDEX_BITS = sizeof(EntityID) * 8 - WORLD_INDEX_BITS - GENERATION_BITS;
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// Is 256 generations enough? If not, increase the size of GenerationID or make generation as a separate int field.
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public const int GENERATION_BITS = sizeof(GenerationID) * 8;
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public const int INDEX_BITS = sizeof(EntityID) * 8 - GENERATION_BITS;
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private const int _WORLD_INDEX_MASK = (1 << WORLD_INDEX_BITS) - 1;
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private const int _GENERATION_MASK = (1 << GENERATION_BITS) - 1;
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private const int _INDEX_MASK = (1 << INDEX_BITS) - 1;
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@@ -38,24 +34,18 @@ public struct Entity : IEquatable<Entity>, IComparable<Entity>
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get => (GenerationID)(_id >> INDEX_BITS & _GENERATION_MASK);
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}
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public readonly WorldID WorldID
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => (WorldID)(_id >> (INDEX_BITS + GENERATION_BITS) & _WORLD_INDEX_MASK);
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}
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public static Entity Invalid
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => new(INVALID_ID, 0, 0);
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get => new(INVALID_ID, 0);
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}
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internal Entity(EntityID id, GenerationID generation, WorldID worldID)
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internal Entity(EntityID id, GenerationID generation)
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{
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_id = worldID << (INDEX_BITS + GENERATION_BITS) | generation << INDEX_BITS | id;
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_id = generation << INDEX_BITS | id;
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}
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public void IncrementGeneration()
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internal void IncrementGeneration()
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{
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var generation = Generation + 1;
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if (generation >= _GENERATION_MASK)
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@@ -98,263 +88,6 @@ public struct Entity : IEquatable<Entity>, IComparable<Entity>
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public override readonly string ToString()
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{
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return $"Entity {{ Index: {ID}, Generation: {Generation}, WorldIndex: {WorldID} }}";
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}
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}
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public class EntityManager : IDisposable
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{
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private readonly List<Entity> _entities;
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private readonly Queue<EntityID> _freeEntitySlots;
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private readonly World _world;
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public int EntityCount => _entities.Count;
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public ReadOnlySpan<Entity> Entities => CollectionsMarshal.AsSpan(_entities);
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public event Action<Entity, Type>? OnComponentAdded;
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public event Action<Entity, Type>? OnComponentRemoved;
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public event Action<Entity>? OnEntityCreated;
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public event Action<EntityID>? OnEntityRemoved;
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internal EntityManager(World world, int initialCapacity)
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{
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_entities = new(initialCapacity);
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_freeEntitySlots = new(initialCapacity);
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_world = world;
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}
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/// <summary>
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/// Adds a new <see cref="Entity"/> to the world.
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/// </summary>
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/// <returns>The created <see cref="Entity"/>.</returns>
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public Entity CreateEntity()
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{
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Entity entity;
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if (_freeEntitySlots.TryDequeue(out var id))
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{
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entity = _entities[id];
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}
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else
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{
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id = _entities.Count;
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entity = new Entity(id, 0, _world.ID);
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_entities.Add(entity);
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}
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OnEntityCreated?.Invoke(entity);
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return entity;
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}
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/// <summary>
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/// Removes the specified <see cref="Entity"/> from the world.
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/// </summary>
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/// <param name="entity"></param>
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public void RemoveEntity(ref Entity entity)
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{
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if (entity.ID >= _entities.Count || _entities[entity.ID].Generation != entity.Generation)
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{
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return;
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}
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_world.ComponentStorage.Remove(entity);
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var slot = _entities[entity.ID];
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slot.IncrementGeneration();
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_entities[entity.ID] = slot;
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_freeEntitySlots.Enqueue(entity.ID);
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OnEntityRemoved?.Invoke(entity.ID);
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entity = Entity.Invalid;
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}
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/// <summary>
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/// Checks if the given <see cref="Entity"/> is valid and belongs to this <see cref="World"/>.
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/// </summary>
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/// <param name="entity">The entity to check.</param>
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/// <returns>True if the entity is valid and belongs to this world; otherwise, false.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool HasEntity(Entity entity)
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{
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if (!entity.IsValid
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|| entity.WorldID != _world.ID
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|| entity.ID >= _entities.Count)
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{
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return false;
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}
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return _entities[entity.ID].Generation == entity.Generation;
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}
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/// <summary>
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/// Adds a component of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
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/// </summary>
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/// <typeparam name="T">The type of the component to set.</typeparam>
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/// <param name="entity">The entity for which the component is to be add.</param>
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/// <param name="component">The component value to add.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void AddComponent<T>(Entity entity, T component)
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where T : struct, IComponentData
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{
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_world.ComponentStorage.GetOrCreateComponentPool<T>().Add(entity, component);
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_world.ComponentStorage.GetOrCreateMask(TypeHandle<T>.Value).SetBit(entity.ID);
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OnComponentAdded?.Invoke(entity, typeof(T));
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}
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/// <summary>
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/// Removes a component of type <typeparamref name="T"/> from the given <see cref="Entity"/>.
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/// </summary>
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/// <typeparam name="T">The type of the component to remove.</typeparam>
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/// <param name="entity">The entity for which the component is to be remove.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool RemoveComponent<T>(Entity entity)
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where T : struct, IComponentData
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{
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if (!_world.ComponentStorage.TryGetPool<T>(out var pool) || !pool.Has(entity))
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{
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return false;
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}
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if (!pool.Remove(entity))
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{
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return false;
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}
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_world.ComponentStorage.GetOrCreateMask(TypeHandle<T>.Value).ClearBit(entity.ID);
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OnComponentRemoved?.Invoke(entity, typeof(T));
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return true;
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}
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/// <summary>
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/// Sets a component of type <typeparamref name="T"/> for the given <see cref="Entity"/>.
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/// </summary>
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/// <typeparam name="T">The type of the component to set.</typeparam>
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/// <param name="entity">The entity for which the component is to be set.</param>
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/// <param name="component">The component value to set.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SetComponent<T>(Entity entity, T component)
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where T : struct, IComponentData
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{
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_world.ComponentStorage.GetOrCreateComponentPool<T>().Set(entity, component);
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||||
}
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||||
|
||||
/// <summary>
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||||
/// Checks if the given <see cref="Entity"/> has a component of the specified type.
|
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/// </summary>
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/// <param name="entity">The entity to check.</param>
|
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/// <param name="typeHandle">The handle of the component type.</param>
|
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/// <returns>True if the entity has the component; otherwise, false.</returns>
|
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool HasComponent(Entity entity, nint typeHandle)
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{
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return _world.ComponentStorage.TryGetMask(typeHandle, out var bitSet) && bitSet.IsSet(entity.ID);
|
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}
|
||||
|
||||
/// <summary>
|
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/// Retrieves a reference to a component of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
|
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/// </summary>
|
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/// <typeparam name="T">The type of the component to retrieve.</typeparam>
|
||||
/// <param name="entity">The entity whose component is to be retrieved.</param>
|
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/// <returns>A <see cref="Ref{T}"/> to the component, or a null reference if the component does not exist.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Ref<T> GetComponent<T>(Entity entity)
|
||||
where T : struct, IComponentData
|
||||
{
|
||||
if (_world.ComponentStorage.TryGetPool<T>(out var pool) && pool.Has(entity))
|
||||
{
|
||||
return new Ref<T>(ref pool.GetRef(entity));
|
||||
}
|
||||
else
|
||||
{
|
||||
return new Ref<T>(ref Unsafe.NullRef<T>(), false);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a script of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the script to add.</typeparam>
|
||||
/// <param name="entity">The entity to which the script is to be added.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AddScript<T>(Entity entity)
|
||||
where T : ScriptComponent, new()
|
||||
{
|
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_world.ComponentStorage.ScriptComponentPool.Add(entity, new T());
|
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OnComponentAdded?.Invoke(entity, typeof(ScriptComponent));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a script of the specified type to the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <param name="entity">The entity to which the script is to be added.</param>
|
||||
/// <param name="type">The type of the script to add.</param>
|
||||
/// <exception cref="ArgumentException">Thrown if the specified type does not inherit from <see cref="ScriptComponent"/>.</exception>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the script instance could not be created.</exception>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AddScript(Entity entity, Type type)
|
||||
{
|
||||
if (!typeof(ScriptComponent).IsAssignableFrom(type))
|
||||
{
|
||||
throw new ArgumentException($"Type {type} must inherit from ScriptComponent.", nameof(type));
|
||||
}
|
||||
|
||||
var instance = (ScriptComponent?)Activator.CreateInstance(type) ?? throw new InvalidOperationException($"Failed to create instance of {type}.");
|
||||
_world.ComponentStorage.ScriptComponentPool.Add(entity, instance);
|
||||
OnComponentAdded?.Invoke(entity, typeof(ScriptComponent));
|
||||
}
|
||||
|
||||
public bool RemoveScript<T>(Entity entity)
|
||||
where T : ScriptComponent
|
||||
{
|
||||
if (!_world.ComponentStorage.ScriptComponentPool.Remove<T>(entity))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
OnComponentRemoved?.Invoke(entity, typeof(ScriptComponent));
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool RemoveScriptAt(Entity entity, int index)
|
||||
{
|
||||
if (!_world.ComponentStorage.ScriptComponentPool.RemoveAt(entity, index))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
OnComponentRemoved?.Invoke(entity, typeof(ScriptComponent));
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the first script of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the script to retrieve.</typeparam>
|
||||
/// <param name="entity">The entity whose script is to be retrieved.</param>
|
||||
/// <returns>The script of type <typeparamref name="T"/>, or null if no such script exists.</returns>
|
||||
public T? GetScript<T>(Entity entity)
|
||||
where T : ScriptComponent
|
||||
{
|
||||
return (T?)_world.ComponentStorage.ScriptComponentPool.Get(entity)?
|
||||
.FirstOrDefault(script => script is T tScript);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves all scripts of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the scripts to retrieve.</typeparam>
|
||||
/// <param name="entity">The entity whose scripts are to be retrieved.</param>
|
||||
/// <returns>An enumerable of scripts of type <typeparamref name="T"/>.</returns>
|
||||
public IEnumerable<T> GetScripts<T>(Entity entity)
|
||||
where T : ScriptComponent
|
||||
{
|
||||
return (IEnumerable<T>?)_world.ComponentStorage.ScriptComponentPool.Get(entity)?.Where(script => script is T tScript) ?? Enumerable.Empty<T>();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_entities.Clear();
|
||||
_freeEntitySlots.Clear();
|
||||
return $"Entity {{ Index: {ID}, Generation: {Generation} }}";
|
||||
}
|
||||
}
|
||||
262
Ghost.Entities/EntityManager.cs
Normal file
262
Ghost.Entities/EntityManager.cs
Normal file
@@ -0,0 +1,262 @@
|
||||
using Ghost.Entities.Components;
|
||||
using Ghost.Entities.Query;
|
||||
using Ghost.Entities.Utilities;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
public struct EntityManager : IDisposable
|
||||
{
|
||||
private readonly List<Entity> _entities;
|
||||
private readonly Queue<EntityID> _freeEntitySlots;
|
||||
|
||||
private readonly World _world;
|
||||
|
||||
public readonly int EntityCount => _entities.Count;
|
||||
public readonly ReadOnlySpan<Entity> Entities => CollectionsMarshal.AsSpan(_entities);
|
||||
|
||||
public event Action<Entity>? OnEntityCreated;
|
||||
public event Action<EntityID>? OnEntityRemoved;
|
||||
public event Action<Entity, Type>? OnComponentAdded;
|
||||
public event Action<Entity, Type>? OnComponentRemoved;
|
||||
|
||||
internal EntityManager(World world, int initialCapacity)
|
||||
{
|
||||
_entities = new(initialCapacity);
|
||||
_freeEntitySlots = new(initialCapacity);
|
||||
_world = world;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new <see cref="Entity"/> to the world.
|
||||
/// </summary>
|
||||
/// <returns>The created <see cref="Entity"/>.</returns>
|
||||
public readonly Entity CreateEntity()
|
||||
{
|
||||
Entity entity;
|
||||
if (_freeEntitySlots.TryDequeue(out var id))
|
||||
{
|
||||
entity = _entities[id];
|
||||
}
|
||||
else
|
||||
{
|
||||
id = _entities.Count;
|
||||
entity = new Entity(id, 0);
|
||||
_entities.Add(entity);
|
||||
}
|
||||
|
||||
OnEntityCreated?.Invoke(entity);
|
||||
return entity;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the specified <see cref="Entity"/> from the world.
|
||||
/// </summary>
|
||||
/// <param name="entity"></param>
|
||||
public readonly void RemoveEntity(ref Entity entity)
|
||||
{
|
||||
if (entity.ID >= _entities.Count || _entities[entity.ID].Generation != entity.Generation)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_world.ComponentStorage.Remove(entity);
|
||||
|
||||
var slot = _entities[entity.ID];
|
||||
slot.IncrementGeneration();
|
||||
_entities[entity.ID] = slot;
|
||||
_freeEntitySlots.Enqueue(entity.ID);
|
||||
|
||||
OnEntityRemoved?.Invoke(entity.ID);
|
||||
entity = Entity.Invalid;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the given <see cref="Entity"/> is valid and belongs to this <see cref="World"/>.
|
||||
/// </summary>
|
||||
/// <param name="entity">The entity to check.</param>
|
||||
/// <returns>True if the entity is valid and belongs to this world; otherwise, false.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly bool HasEntity(Entity entity)
|
||||
{
|
||||
if (!entity.IsValid
|
||||
|| entity.ID >= _entities.Count)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _entities[entity.ID].Generation == entity.Generation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a component of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to set.</typeparam>
|
||||
/// <param name="entity">The entity for which the component is to be add.</param>
|
||||
/// <param name="component">The component value to add.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void AddComponent<T>(Entity entity, T component)
|
||||
where T : struct, IComponentData
|
||||
{
|
||||
_world.ComponentStorage.GetOrCreateComponentPool<T>().Add(entity, component);
|
||||
_world.ComponentStorage.GetOrCreateMask(TypeHandle.Get<T>()).SetBit(entity.ID);
|
||||
OnComponentAdded?.Invoke(entity, typeof(T));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a component of type <typeparamref name="T"/> from the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to remove.</typeparam>
|
||||
/// <param name="entity">The entity for which the component is to be remove.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly bool RemoveComponent<T>(Entity entity)
|
||||
where T : struct, IComponentData
|
||||
{
|
||||
if (!_world.ComponentStorage.TryGetPool<T>(out var pool) || !pool.Has(entity))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!pool.Remove(entity))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_world.ComponentStorage.GetOrCreateMask(TypeHandle.Get<T>()).ClearBit(entity.ID);
|
||||
OnComponentRemoved?.Invoke(entity, typeof(T));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets a component of type <typeparamref name="T"/> for the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to set.</typeparam>
|
||||
/// <param name="entity">The entity for which the component is to be set.</param>
|
||||
/// <param name="component">The component value to set.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void SetComponent<T>(Entity entity, in T component)
|
||||
where T : struct, IComponentData
|
||||
{
|
||||
_world.ComponentStorage.GetOrCreateComponentPool<T>().Set(entity, in component);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the given <see cref="Entity"/> has a component of the specified type.
|
||||
/// </summary>
|
||||
/// <param name="entity">The entity to check.</param>
|
||||
/// <param name="typeHandle">The handle of the component type.</param>
|
||||
/// <returns>True if the entity has the component; otherwise, false.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly bool HasComponent(Entity entity, nint typeHandle)
|
||||
{
|
||||
return _world.ComponentStorage.TryGetMask(typeHandle, out var bitSet) && bitSet.IsSet(entity.ID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a reference to a component of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to retrieve.</typeparam>
|
||||
/// <param name="entity">The entity whose component is to be retrieved.</param>
|
||||
/// <returns>A <see cref="Ref{T}"/> to the component, or a null reference if the component does not exist.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Ref<T> GetComponent<T>(Entity entity)
|
||||
where T : struct, IComponentData
|
||||
{
|
||||
if (_world.ComponentStorage.TryGetPool<T>(out var pool) && pool.Has(entity))
|
||||
{
|
||||
return new Ref<T>(ref pool.GetRef(entity));
|
||||
}
|
||||
else
|
||||
{
|
||||
return new Ref<T>(ref Unsafe.NullRef<T>(), false);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a script of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the script to add.</typeparam>
|
||||
/// <param name="entity">The entity to which the script is to be added.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void AddScript<T>(Entity entity)
|
||||
where T : ScriptComponent, new()
|
||||
{
|
||||
_world.ComponentStorage.ScriptComponentPool.Add(entity, new T());
|
||||
OnComponentAdded?.Invoke(entity, typeof(ScriptComponent));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a script of the specified type to the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <param name="entity">The entity to which the script is to be added.</param>
|
||||
/// <param name="type">The type of the script to add.</param>
|
||||
/// <exception cref="ArgumentException">Thrown if the specified type does not inherit from <see cref="ScriptComponent"/>.</exception>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the script instance could not be created.</exception>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void AddScript(Entity entity, Type type)
|
||||
{
|
||||
if (!typeof(ScriptComponent).IsAssignableFrom(type))
|
||||
{
|
||||
throw new ArgumentException($"Type {type} must inherit from ScriptComponent.", nameof(type));
|
||||
}
|
||||
|
||||
var instance = (ScriptComponent?)Activator.CreateInstance(type) ?? throw new InvalidOperationException($"Failed to create instance of {type}.");
|
||||
_world.ComponentStorage.ScriptComponentPool.Add(entity, instance);
|
||||
OnComponentAdded?.Invoke(entity, typeof(ScriptComponent));
|
||||
}
|
||||
|
||||
public readonly bool RemoveScript<T>(Entity entity)
|
||||
where T : ScriptComponent
|
||||
{
|
||||
if (!_world.ComponentStorage.ScriptComponentPool.Remove<T>(entity))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
OnComponentRemoved?.Invoke(entity, typeof(ScriptComponent));
|
||||
return true;
|
||||
}
|
||||
|
||||
public readonly bool RemoveScriptAt(Entity entity, int index)
|
||||
{
|
||||
if (!_world.ComponentStorage.ScriptComponentPool.RemoveAt(entity, index))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
OnComponentRemoved?.Invoke(entity, typeof(ScriptComponent));
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the first script of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the script to retrieve.</typeparam>
|
||||
/// <param name="entity">The entity whose script is to be retrieved.</param>
|
||||
/// <returns>The script of type <typeparamref name="T"/>, or null if no such script exists.</returns>
|
||||
public readonly T? GetScript<T>(Entity entity)
|
||||
where T : ScriptComponent
|
||||
{
|
||||
return (T?)_world.ComponentStorage.ScriptComponentPool.Get(entity)?
|
||||
.FirstOrDefault(script => script is T tScript);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves all scripts of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the scripts to retrieve.</typeparam>
|
||||
/// <param name="entity">The entity whose scripts are to be retrieved.</param>
|
||||
/// <returns>An enumerable of scripts of type <typeparamref name="T"/>.</returns>
|
||||
public readonly IEnumerable<T> GetScripts<T>(Entity entity)
|
||||
where T : ScriptComponent
|
||||
{
|
||||
return (IEnumerable<T>?)_world.ComponentStorage.ScriptComponentPool.Get(entity)?.Where(script => script is T tScript) ?? Enumerable.Empty<T>();
|
||||
}
|
||||
|
||||
public readonly void Dispose()
|
||||
{
|
||||
_entities.Clear();
|
||||
_freeEntitySlots.Clear();
|
||||
}
|
||||
}
|
||||
@@ -1,147 +0,0 @@
|
||||
using Ghost.Entities.Query;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ghost.Entities.Helpers;
|
||||
|
||||
/// <summary>
|
||||
/// Provides extension methods for working with entities in the Ghost framework.
|
||||
/// </summary>
|
||||
public static class EntityHelpers
|
||||
{
|
||||
public static World GetWorld(this Entity entity)
|
||||
{
|
||||
return World.GetWorld(entity.WorldID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a component of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to set.</typeparam>
|
||||
/// <param name="entity">The entity for which the component is to be add.</param>
|
||||
/// <param name="component">The component value to add.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void AddComponent<T>(this Entity entity, T component)
|
||||
where T : struct, IComponentData
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
world.EntityManager.AddComponent<T>(entity, component);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a component of type <typeparamref name="T"/> from the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to remove.</typeparam>
|
||||
/// <param name="entity">The entity for which the component is to be remove.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool RemoveComponent<T>(this Entity entity)
|
||||
where T : struct, IComponentData
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
return world.EntityManager.RemoveComponent<T>(entity);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets a component of type <typeparamref name="T"/> for the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to set.</typeparam>
|
||||
/// <param name="entity">The entity for which the component is to be set.</param>
|
||||
/// <param name="component">The component value to set.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void SetComponent<T>(this Entity entity, T component)
|
||||
where T : struct, IComponentData
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
world.EntityManager.SetComponent<T>(entity, component);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the given <see cref="Entity"/> has a component of the specified type.
|
||||
/// </summary>
|
||||
/// <param name="entity">The entity to check.</param>
|
||||
/// <param name="typeHandle">The handle of the component type.</param>
|
||||
/// <returns>True if the entity has the component; otherwise, false.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool HasComponent(this Entity entity, nint typeHandle)
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
return world.EntityManager.HasComponent(entity, typeHandle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a reference to a component of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the component to retrieve.</typeparam>
|
||||
/// <param name="entity">The entity whose component is to be retrieved.</param>
|
||||
/// <returns>A <see cref="Ref{T}"/> to the component, or a null reference if the component does not exist.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Ref<T> GetComponent<T>(this Entity entity)
|
||||
where T : struct, IComponentData
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
return world.EntityManager.GetComponent<T>(entity);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a script of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the script to add.</typeparam>
|
||||
/// <param name="entity">The entity to which the script is to be added.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void AddScript<T>(this Entity entity)
|
||||
where T : ScriptComponent, new()
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
world.EntityManager.AddScript<T>(entity);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a script of the specified type to the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <param name="entity">The entity to which the script is to be added.</param>
|
||||
/// <param name="type">The type of the script to add.</param>
|
||||
/// <exception cref="ArgumentException">Thrown if the specified type does not inherit from <see cref="ScriptComponent"/>.</exception>
|
||||
/// <exception cref="InvalidOperationException">Thrown if the script instance could not be created.</exception>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void AddScript(this Entity entity, Type type)
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
world.EntityManager.AddScript(entity, type);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the first script of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the script to retrieve.</typeparam>
|
||||
/// <param name="entity">The entity whose script is to be retrieved.</param>
|
||||
/// <returns>The script of type <typeparamref name="T"/>, or null if no such script exists.</returns>
|
||||
public static T? GetScript<T>(this Entity entity)
|
||||
where T : ScriptComponent
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
return world.EntityManager.GetScript<T>(entity);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves all scripts of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the scripts to retrieve.</typeparam>
|
||||
/// <param name="entity">The entity whose scripts are to be retrieved.</param>
|
||||
/// <returns>An enumerable of scripts of type <typeparamref name="T"/>.</returns>
|
||||
public static IEnumerable<T> GetScripts<T>(this Entity entity)
|
||||
where T : ScriptComponent
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
return world.EntityManager.GetScripts<T>(entity);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Destroys the given <see cref="Entity"/> by removing it from its associated <see cref="World"/>.
|
||||
/// </summary>
|
||||
/// <param name="entity">The entity to destroy.</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Destroy(this Entity entity)
|
||||
{
|
||||
var world = entity.GetWorld();
|
||||
world.EntityManager.RemoveEntity(ref entity);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using Ghost.Entities.Components;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ghost.Entities.Query;
|
||||
|
||||
|
||||
@@ -1,135 +0,0 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public abstract class SystemBase
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the execution order of the current operation or component.
|
||||
/// </summary>
|
||||
public virtual int ExecutionOrder => 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether the feature is enabled.
|
||||
/// </summary>
|
||||
public virtual bool Enable
|
||||
{
|
||||
get;
|
||||
set;
|
||||
} = true;
|
||||
|
||||
/// <summary>
|
||||
/// The world that this system belongs to.
|
||||
/// </summary>
|
||||
public World World
|
||||
{
|
||||
get;
|
||||
internal set;
|
||||
} = null!;
|
||||
|
||||
public virtual void OnCreate()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void OnUpdate()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void OnDestroy()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class SystemStorage : IDisposable
|
||||
{
|
||||
private readonly List<SystemBase> _systems = new();
|
||||
private readonly List<SystemBase> _executionList = new();
|
||||
|
||||
private readonly World _world;
|
||||
|
||||
public event Action<SystemBase>? SystemAdded;
|
||||
public event Action<SystemBase>? SystemRemoved;
|
||||
|
||||
internal SystemStorage(World world)
|
||||
{
|
||||
_world = world;
|
||||
}
|
||||
|
||||
public void AddSystem<T>(T system)
|
||||
where T : SystemBase
|
||||
{
|
||||
_systems.Add(system);
|
||||
system.World = _world;
|
||||
if (system.Enable)
|
||||
{
|
||||
system.OnCreate();
|
||||
}
|
||||
|
||||
SystemAdded?.Invoke(system);
|
||||
}
|
||||
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AddSystem<T>()
|
||||
where T : SystemBase, new()
|
||||
{
|
||||
AddSystem(new T());
|
||||
}
|
||||
|
||||
public void RemoveSystem<T>(T system)
|
||||
where T : SystemBase
|
||||
{
|
||||
system.World = null!;
|
||||
_systems.Remove(system);
|
||||
if (system.Enable)
|
||||
{
|
||||
system.OnDestroy();
|
||||
}
|
||||
|
||||
SystemRemoved?.Invoke(system);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void RemoveSystem<T>()
|
||||
where T : SystemBase, new()
|
||||
{
|
||||
var system = _systems.FirstOrDefault(s => s is T);
|
||||
if (system != null)
|
||||
{
|
||||
RemoveSystem(system);
|
||||
}
|
||||
}
|
||||
|
||||
internal void RebuildExecutionList()
|
||||
{
|
||||
_executionList.Clear();
|
||||
_executionList.AddRange(_systems.OrderBy(s => s.ExecutionOrder));
|
||||
}
|
||||
|
||||
internal void UpdateSystems()
|
||||
{
|
||||
foreach (var system in _systems)
|
||||
{
|
||||
if (!system.Enable)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
system.OnUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
foreach (var system in _systems)
|
||||
{
|
||||
if (!system.Enable)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
system.OnDestroy();
|
||||
}
|
||||
|
||||
_systems.Clear();
|
||||
_executionList.Clear();
|
||||
}
|
||||
}
|
||||
27
Ghost.Entities/Systems/ISystem.cs
Normal file
27
Ghost.Entities/Systems/ISystem.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
namespace Ghost.Entities.Systems;
|
||||
|
||||
/// <summary>
|
||||
/// Attribute to declare that a system depends on one or more other systems.
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Struct | AttributeTargets.Class, AllowMultiple = false)]
|
||||
public class DependsOnAttribute : Attribute
|
||||
{
|
||||
public Type[] Prerequisites
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
public DependsOnAttribute(params Type[] prerequisites)
|
||||
{
|
||||
Prerequisites = prerequisites;
|
||||
}
|
||||
}
|
||||
|
||||
public interface ISystem
|
||||
{
|
||||
public void OnCreate(in SystemState state);
|
||||
|
||||
public void OnUpdate(in SystemState state);
|
||||
|
||||
public void OnDestroy(in SystemState state);
|
||||
}
|
||||
92
Ghost.Entities/Systems/SystemDependencyBuilder.cs
Normal file
92
Ghost.Entities/Systems/SystemDependencyBuilder.cs
Normal file
@@ -0,0 +1,92 @@
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ghost.Entities.Systems;
|
||||
|
||||
internal class SystemDependencyBuilder(List<Type> allSystemTypes)
|
||||
{
|
||||
private Dictionary<Type, List<Type>> _dependencies = new();
|
||||
|
||||
public void BuildDependencyGraph()
|
||||
{
|
||||
foreach (var systemType in allSystemTypes)
|
||||
{
|
||||
if (!typeof(ISystem).IsAssignableFrom(systemType) || systemType.IsAbstract || systemType.IsInterface)
|
||||
{
|
||||
throw new ArgumentException($"{systemType.Name} is not a concrete ISystem type.");
|
||||
}
|
||||
|
||||
var directDependencies = new List<Type>();
|
||||
var dependsOnAttributes = systemType.GetCustomAttributes<DependsOnAttribute>(false);
|
||||
foreach (var attr in dependsOnAttributes)
|
||||
{
|
||||
directDependencies.AddRange(attr.Prerequisites);
|
||||
}
|
||||
|
||||
_dependencies[systemType] = directDependencies;
|
||||
}
|
||||
}
|
||||
|
||||
private void Visit(Type systemType, HashSet<Type> visited, HashSet<Type> permanentMark, List<Type> executionOrder)
|
||||
{
|
||||
if (permanentMark.Contains(systemType))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (visited.Contains(systemType))
|
||||
{
|
||||
throw new InvalidOperationException($"Circular dependency detected involving system: {systemType.Name}");
|
||||
}
|
||||
|
||||
visited.Add(systemType); // Mark as currently visiting
|
||||
|
||||
if (_dependencies.TryGetValue(systemType, out var directDependencies))
|
||||
{
|
||||
foreach (var dependencyType in directDependencies)
|
||||
{
|
||||
// Ensure the dependency is a registered system type
|
||||
if (!allSystemTypes.Contains(dependencyType))
|
||||
{
|
||||
throw new InvalidOperationException($"System {systemType.Name} depends on unregistered system {dependencyType.Name}.");
|
||||
}
|
||||
|
||||
Visit(dependencyType, visited, permanentMark, executionOrder);
|
||||
}
|
||||
}
|
||||
|
||||
visited.Remove(systemType); // Done visiting this node in the current path
|
||||
permanentMark.Add(systemType); // Mark as permanently processed
|
||||
executionOrder.Add(systemType); // Add to the sorted list (this will be reversed later for correct order)
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Builds the topological order of systems.
|
||||
/// </summary>
|
||||
/// <returns>A list of system types in the order they should be executed.</returns>
|
||||
/// <exception cref="InvalidOperationException">Thrown if a circular dependency is detected.</exception>"
|
||||
public List<Type> BuildExecutionOrder()
|
||||
{
|
||||
var executionOrder = new List<Type>(allSystemTypes.Count);
|
||||
var visited = new HashSet<Type>(); // Tracks visited nodes in the current DFS path (for cycle detection)
|
||||
var permanentMark = new HashSet<Type>(); // Tracks nodes whose dependencies have been fully resolved
|
||||
|
||||
// Initialize dependencies for all registered systems, even those without explicit attributes
|
||||
foreach (var sysType in allSystemTypes)
|
||||
{
|
||||
if (!_dependencies.ContainsKey(sysType))
|
||||
{
|
||||
_dependencies[sysType] = new();
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var systemType in allSystemTypes)
|
||||
{
|
||||
if (!permanentMark.Contains(systemType))
|
||||
{
|
||||
Visit(systemType, visited, permanentMark, executionOrder);
|
||||
}
|
||||
}
|
||||
|
||||
return executionOrder;
|
||||
}
|
||||
}
|
||||
10
Ghost.Entities/Systems/SystemState.cs
Normal file
10
Ghost.Entities/Systems/SystemState.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace Ghost.Entities.Systems;
|
||||
|
||||
public struct SystemState
|
||||
{
|
||||
public World World
|
||||
{
|
||||
get;
|
||||
init;
|
||||
}
|
||||
}
|
||||
95
Ghost.Entities/Systems/SystemStorage.cs
Normal file
95
Ghost.Entities/Systems/SystemStorage.cs
Normal file
@@ -0,0 +1,95 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ghost.Entities.Systems;
|
||||
|
||||
[SkipLocalsInit]
|
||||
public struct SystemStorage
|
||||
{
|
||||
private readonly List<Type> _systems = new();
|
||||
private readonly List<ISystem> _executionList = new();
|
||||
|
||||
private readonly World _world;
|
||||
|
||||
public event Action<Type>? SystemAdded;
|
||||
public event Action<Type>? SystemRemoved;
|
||||
|
||||
internal SystemStorage(World world)
|
||||
{
|
||||
_world = world;
|
||||
}
|
||||
|
||||
public readonly void AddSystem(Type systemType)
|
||||
{
|
||||
_systems.Add(systemType);
|
||||
SystemAdded?.Invoke(systemType);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void AddSystem<T>()
|
||||
where T : ISystem, new()
|
||||
{
|
||||
AddSystem(typeof(T));
|
||||
}
|
||||
|
||||
public readonly void RemoveSystem(Type systemType)
|
||||
{
|
||||
_systems.Remove(systemType);
|
||||
SystemRemoved?.Invoke(systemType);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly void RemoveSystem<T>()
|
||||
where T : ISystem, new()
|
||||
{
|
||||
RemoveSystem(typeof(T));
|
||||
}
|
||||
|
||||
internal void CreateSystems()
|
||||
{
|
||||
var builder = new SystemDependencyBuilder(_systems);
|
||||
builder.BuildDependencyGraph();
|
||||
var executionOrder = builder.BuildExecutionOrder();
|
||||
|
||||
var state = new SystemState()
|
||||
{
|
||||
World = _world,
|
||||
};
|
||||
|
||||
foreach (var systemType in executionOrder)
|
||||
{
|
||||
var system = (ISystem?)Activator.CreateInstance(systemType) ?? throw new InvalidOperationException($"Failed to create instance of system type {systemType.Name}.");
|
||||
|
||||
_executionList.Add(system);
|
||||
system.OnCreate(in state);
|
||||
}
|
||||
}
|
||||
|
||||
internal void UpdateSystems()
|
||||
{
|
||||
var state = new SystemState()
|
||||
{
|
||||
World = _world,
|
||||
};
|
||||
|
||||
foreach (var system in _executionList)
|
||||
{
|
||||
system.OnUpdate(in state);
|
||||
}
|
||||
}
|
||||
|
||||
internal void Dispose()
|
||||
{
|
||||
var state = new SystemState()
|
||||
{
|
||||
World = _world,
|
||||
};
|
||||
|
||||
foreach (var system in _executionList)
|
||||
{
|
||||
system.OnDestroy(in state);
|
||||
}
|
||||
|
||||
_systems.Clear();
|
||||
_executionList.Clear();
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -5,6 +5,7 @@
|
||||
<#@ import namespace="System.Linq" #>
|
||||
<#@ include file="Helpers.ttinclude" #>
|
||||
|
||||
using Ghost.Entities.Components;
|
||||
using Ghost.Entities.Query;
|
||||
using Ghost.Entities.Utilities;
|
||||
using Misaki.HighPerformance.Unsafe.Collections;
|
||||
@@ -47,11 +48,11 @@ public struct QueryEnumerable<<#= generics #>>
|
||||
|
||||
_filters = new();
|
||||
<# for (int i = 0; i < arity; i++) {#>
|
||||
_filters._all.Add(TypeHandle<T<#= i #>>.Value);
|
||||
_filters._all.Add(TypeHandle.Get<T<#= i #>>());
|
||||
<# } #>
|
||||
}
|
||||
|
||||
public Enumerator GetEnumerator() => new Enumerator(_world, <#= constructorParams #>, _count, _filters);
|
||||
public readonly Enumerator GetEnumerator() => new (_world, <#= constructorParams #>, _count, _filters);
|
||||
|
||||
public ref struct Enumerator
|
||||
{
|
||||
@@ -110,7 +111,7 @@ var compRestrictions = AppendGenericRestrictions(i, "TComponent", "struct, IComp
|
||||
<#= compRestrictions #>
|
||||
{
|
||||
<# for (int j = 0; j < i; j++) {#>
|
||||
_filters._all.Add(TypeHandle<TComponent<#= j #>>.Value);
|
||||
_filters._all.Add(TypeHandle.Get<TComponent<#= j #>>());
|
||||
<# } #>
|
||||
return this;
|
||||
}
|
||||
@@ -119,7 +120,7 @@ var compRestrictions = AppendGenericRestrictions(i, "TComponent", "struct, IComp
|
||||
<#= compRestrictions #>
|
||||
{
|
||||
<# for (int j = 0; j < i; j++) {#>
|
||||
_filters._any.Add(TypeHandle<TComponent<#= j #>>.Value);
|
||||
_filters._any.Add(TypeHandle.Get<TComponent<#= j #>>());
|
||||
<# } #>
|
||||
return this;
|
||||
}
|
||||
@@ -128,7 +129,7 @@ var compRestrictions = AppendGenericRestrictions(i, "TComponent", "struct, IComp
|
||||
<#= compRestrictions #>
|
||||
{
|
||||
<# for (int j = 0; j < i; j++) {#>
|
||||
_filters._absent.Add(TypeHandle<TComponent<#= j #>>.Value);
|
||||
_filters._absent.Add(TypeHandle.Get<TComponent<#= j #>>());
|
||||
<# } #>
|
||||
return this;
|
||||
}
|
||||
@@ -137,7 +138,7 @@ var compRestrictions = AppendGenericRestrictions(i, "TComponent", "struct, IComp
|
||||
<#= compRestrictions #>
|
||||
{
|
||||
<# for (int j = 0; j < i; j++) {#>
|
||||
_filters._disabled.Add(TypeHandle<TComponent<#= j #>>.Value);
|
||||
_filters._disabled.Add(TypeHandle.Get<TComponent<#= j #>>());
|
||||
<# } #>
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
|
||||
|
||||
using Ghost.Entities.Components;
|
||||
using Ghost.Entities.Query;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
|
||||
|
||||
using Ghost.Entities.Components;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public delegate void QueryRefComponent<T0>(Entity entity, ref T0 t0Component)
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
|
||||
|
||||
using Ghost.Entities.Components;
|
||||
|
||||
namespace Ghost.Entities;
|
||||
|
||||
public partial class World
|
||||
|
||||
@@ -1,6 +1,28 @@
|
||||
namespace Ghost.Entities.Utilities;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
internal static class TypeHandle<T>
|
||||
namespace Ghost.Entities.Utilities;
|
||||
|
||||
internal static class TypeHandle
|
||||
{
|
||||
public static nint Value => typeof(T).TypeHandle.Value;
|
||||
/// <summary>
|
||||
/// Gets the type handle for the specified type.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type to get the handle for.</typeparam>
|
||||
/// <returns>The type handle as a nint.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static nint Get<T>()
|
||||
{
|
||||
return typeof(T).TypeHandle.Value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the type handle for the specified type.
|
||||
/// </summary>
|
||||
/// <param name="type">The type to get the handle for.</param>
|
||||
/// <returns>The type handle as a nint.</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static nint Get(Type type)
|
||||
{
|
||||
return type.TypeHandle.Value;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
using Ghost.Entities.Query;
|
||||
using Ghost.Entities.Components;
|
||||
using Ghost.Entities.Query;
|
||||
using Ghost.Entities.Systems;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -7,11 +9,9 @@ namespace Ghost.Entities;
|
||||
// TODO: Archetype system for better performance
|
||||
public partial class World
|
||||
{
|
||||
private static List<World> s_worlds = new(2);
|
||||
private static List<World> s_worlds = new(4);
|
||||
private static Queue<WorldID> s_freeWorldSlots = new();
|
||||
|
||||
private static int s_maxWorldCount = (int)MathF.Pow(2, Entity.WORLD_INDEX_BITS);
|
||||
|
||||
public static int WorldCount => s_worlds.Count - s_freeWorldSlots.Count;
|
||||
|
||||
public static World Create(int entityCapacity = 16)
|
||||
@@ -24,7 +24,7 @@ public partial class World
|
||||
}
|
||||
else
|
||||
{
|
||||
if (s_worlds.Count >= s_maxWorldCount)
|
||||
if (s_worlds.Count >= WorldID.MaxValue)
|
||||
{
|
||||
throw new InvalidOperationException("Maximum number of worlds reached");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user