Refactor allocation types and improve memory management
This commit renames `AllocationType` to `AllocationOption` across multiple files, enhancing clarity in memory allocation practices. Key updates include: - Modifications to the `UnsafeArray`, `ParallelNoiseBenchmark`, `Arena`, and `DynamicArena` classes to utilize the new `AllocationOption`. - Refactoring of the `AllocationManager` and `HashMapHelper` classes to support the new allocation strategy. - Removal of the `Misaki.HighPerformance.Mathematics` project reference, indicating a restructuring of dependencies. - Introduction of a new `MathUtilities` class for calculating the smallest power of two, aiding memory allocation strategies. These changes collectively improve code maintainability and clarity in memory management.
This commit is contained in:
@@ -1,6 +1,6 @@
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using BenchmarkDotNet.Attributes;
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using Misaki.HighPerformance.Unsafe.Collections;
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using Misaki.HighPerformance.Unsafe.Collections.Services;
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using Misaki.HighPerformance.Unsafe.Services;
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namespace Misaki.HighPerformance.Test;
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@@ -61,7 +61,7 @@ public class ParallelNoiseBenchmark
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[Benchmark]
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public static void JobSystem()
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{
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using var buffers = new UnsafeArray<float>(_LENGTH, Allocator.Persistent, AllocationType.UnInitialized);
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using var buffers = new UnsafeArray<float>(_LENGTH, Allocator.Persistent, AllocationOption.UnInitialized);
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var job = new NoiseJob()
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{
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buffers = buffers,
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@@ -76,7 +76,7 @@ public class ParallelNoiseBenchmark
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[Benchmark]
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public static void ParallelFor()
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{
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using var buffers = new UnsafeArray<float>(_LENGTH, Allocator.Persistent, AllocationType.UnInitialized);
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using var buffers = new UnsafeArray<float>(_LENGTH, Allocator.Persistent, AllocationOption.UnInitialized);
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Parallel.For(0, _LENGTH, i =>
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{
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@@ -90,7 +90,7 @@ public class ParallelNoiseBenchmark
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[Benchmark]
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public static void For()
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{
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using var buffers = new UnsafeArray<float>(_LENGTH, Allocator.Persistent, AllocationType.UnInitialized);
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using var buffers = new UnsafeArray<float>(_LENGTH, Allocator.Persistent, AllocationOption.UnInitialized);
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for (var i = 0; i < _LENGTH; i++)
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{
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var x = i % _WIDTH;
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@@ -1,5 +1,5 @@
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using Misaki.HighPerformance.Test;
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using Misaki.HighPerformance.Unsafe.Collections.Services;
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using Misaki.HighPerformance.Unsafe.Services;
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AllocationManager.Initialize(512_000);
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var test = new CollectionBenchmark();
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@@ -30,7 +30,7 @@ public unsafe struct Arena : IDisposable
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/// <param name="alignSize">Defines the alignment requirement for the allocated memory.</param>
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/// <returns>A pointer to the allocated memory block or null if the allocation cannot be fulfilled.</returns>
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/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
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public void* Allocate(uint size, uint alignSize, AllocationType allocationType)
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public void* Allocate(uint size, uint alignSize, AllocationOption allocationType)
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{
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ObjectDisposedException.ThrowIf(_disposed, this);
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@@ -41,9 +41,9 @@ public unsafe struct Arena : IDisposable
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}
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_offset = offset + size;
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var ptr = (byte*)_buffer + offset;
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var ptr = _buffer + offset;
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if (allocationType == AllocationType.Clear)
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if (allocationType == AllocationOption.Clear)
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{
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MemClear(ptr, size);
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}
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@@ -57,7 +57,7 @@ public unsafe struct DynamicArena : IDisposable
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/// <param name="alignSize">Alignment requirement for the memory block.</param>
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/// <returns>Pointer to the allocated memory block.</returns>
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/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
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public void* Allocate(uint size, uint alignSize, AllocationType allocationType)
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public void* Allocate(uint size, uint alignSize, AllocationOption allocationType)
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{
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ObjectDisposedException.ThrowIf(_disposed, this);
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@@ -0,0 +1,15 @@
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namespace Misaki.HighPerformance.Unsafe.Collections;
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public enum AllocationOption : byte
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{
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UnInitialized,
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Clear
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}
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public enum Allocator: byte
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{
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// Make the first allocator as invalid because we don't want to user create a defualt collection without passing any parameters
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Invalid = 0,
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Temp = 1,
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Persistent = 2,
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}
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@@ -1,13 +0,0 @@
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namespace Misaki.HighPerformance.Unsafe.Collections;
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public enum AllocationType
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{
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UnInitialized,
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Clear
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}
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public enum Allocator
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{
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Temp,
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Persistent
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}
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@@ -1,6 +1,6 @@
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using Misaki.HighPerformance.Unsafe.Collections.Contracts;
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using Misaki.HighPerformance.Unsafe.Collections.Services;
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using Misaki.HighPerformance.Unsafe.Helpers;
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using Misaki.HighPerformance.Unsafe.Services;
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using System.Collections;
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using System.Runtime.CompilerServices;
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@@ -66,6 +66,8 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
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private T* _buffer;
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private int _count;
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private readonly Allocator _allocator;
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public readonly int Count => _count;
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public readonly ref T this[int index]
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@@ -90,7 +92,7 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
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/// <param name="count">Specifies the number of elements to allocate in the array, which must be greater than zero.</param>
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/// <param name="allocationType">Determines how the allocated memory should be initialized, either uninitialized or cleared.</param>
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/// <exception cref="ArgumentOutOfRangeException">Thrown when the specified number of elements is less than or equal to zero.</exception>
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public UnsafeArray(int count, Allocator allocator, AllocationType allocationType = AllocationType.UnInitialized)
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public UnsafeArray(int count, Allocator allocator, AllocationOption allocationType = AllocationOption.UnInitialized)
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{
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if (count <= 0)
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{
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@@ -100,7 +102,7 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
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_buffer = AllocationManager.Allocate<T>((uint)count, (uint)AlignOf<T>(), allocator, allocationType);
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_count = count;
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if (allocationType == AllocationType.Clear)
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if (allocationType == AllocationOption.Clear)
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{
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Clear();
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}
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@@ -132,7 +134,7 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly void Clear()
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{
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MemClear(_buffer, (uint)(_count * sizeof(T)));
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MemClear(_buffer, (nuint)(_count * sizeof(T)));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -143,7 +145,7 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
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public void Dispose()
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{
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AlignedFree(_buffer);
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AllocationManager.Free(_buffer, _allocator);
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_buffer = null;
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_count = 0;
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@@ -92,9 +92,9 @@ public unsafe struct UnsafeHashMap<TKey, TValue> : IUnsafeCollection<KeyValuePai
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public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() => new Enumerator((HashMapHelper<TKey>*)UnsafeUtilities.AddressOf(ref _hashMap));
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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public UnsafeHashMap(int capacity)
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public UnsafeHashMap(int capacity, Allocator allocator)
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{
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_hashMap = new HashMapHelper<TKey>(capacity, sizeof(TValue), HashMapHelper<TKey>.MINIMAL_CAPACITY);
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_hashMap = new HashMapHelper<TKey>(capacity, sizeof(TValue), HashMapHelper<TKey>.MINIMAL_CAPACITY, allocator);
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}
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/// <summary>
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@@ -49,9 +49,9 @@ public unsafe struct UnsafeHashSet<T> : IUnsafeCollection<T>, IEnumerable<T>
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public IEnumerator<T> GetEnumerator() => new Enumerator((HashMapHelper<T>*)UnsafeUtilities.AddressOf(ref _hashMap));
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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public UnsafeHashSet(int capacity)
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public UnsafeHashSet(int capacity, Allocator allocator)
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{
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_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY);
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_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY, allocator);
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}
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/// <summary>
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@@ -129,12 +129,12 @@ public unsafe struct UnsafeList<T> : IUnsafeCollection<T>
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public ParallelWriter AsParallelWriter() => new((UnsafeList<T>*)UnsafeUtilities.AddressOf(ref this));
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public UnsafeList(int capacity, Allocator allocator, AllocationType allocationType = AllocationType.UnInitialized)
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public UnsafeList(int capacity, Allocator allocator, AllocationOption allocationType = AllocationOption.UnInitialized)
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{
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_array = new UnsafeArray<T>(capacity, allocator, allocationType);
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_count = 0;
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if (allocationType == AllocationType.Clear)
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if (allocationType == AllocationOption.Clear)
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{
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Clear();
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}
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@@ -80,13 +80,13 @@ public unsafe struct UnsafeQueue<T> : IUnsafeCollection<T>
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public IEnumerator<T> GetEnumerator() => new Enumerator((UnsafeQueue<T>*)UnsafeUtilities.AddressOf(ref this));
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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public UnsafeQueue(int capacity, Allocator allocator, AllocationType allocationType = AllocationType.UnInitialized)
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public UnsafeQueue(int capacity, Allocator allocator, AllocationOption allocationType = AllocationOption.UnInitialized)
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{
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_array = new UnsafeArray<T>(capacity, allocator, allocationType);
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_count = 0;
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_offset = 0;
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if (allocationType == AllocationType.Clear)
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if (allocationType == AllocationOption.Clear)
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{
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Clear();
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}
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@@ -1,5 +1,5 @@
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using Misaki.HighPerformance.Mathematics;
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using Misaki.HighPerformance.Unsafe.Collections;
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using Misaki.HighPerformance.Unsafe.Services;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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@@ -74,6 +74,7 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
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private readonly int _sizeOfTValue;
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private readonly int _log2MinGrowth;
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private readonly Allocator _allocator;
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public const int MINIMAL_CAPACITY = 64;
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@@ -107,16 +108,6 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
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get => !IsCreated || _count == 0;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private readonly int CalcCapacityCeilPow2(int capacity)
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{
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capacity = Math.Max(Math.Max(1, _count), capacity);
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var newCapacity = Math.Max(capacity, 1 << _log2MinGrowth);
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var result = MathUtilities.CeilPow2(newCapacity);
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return result;
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}
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private static int CalculateDataSize(int capacity, int bucketCapacity, int sizeOfTValue, out int outKeyOffset, out int outNextOffset, out int outBucketOffset)
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{
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var sizeOfTKey = sizeof(TKey);
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@@ -135,7 +126,7 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
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return totalSize;
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}
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public HashMapHelper(int capacity, int sizeOfTValue, uint minGrowth)
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public HashMapHelper(int capacity, int sizeOfTValue, uint minGrowth, Allocator allocator)
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{
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if (capacity <= 0)
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{
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@@ -150,18 +141,25 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
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_capacity = CalcCapacityCeilPow2(capacity);
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_bucketCapacity = _capacity * 2;
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_sizeOfTValue = sizeOfTValue;
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_log2MinGrowth = BitOperations.Log2(minGrowth);
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_allocator = allocator;
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var totalSize = CalculateDataSize(_capacity, _bucketCapacity, sizeOfTValue,
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out var keyOffset, out var nextOffset, out var bucketOffset);
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_buffer = (byte*)Malloc((nuint)totalSize);
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_keys = (TKey*)(_buffer + keyOffset);
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_next = (int*)(_buffer + nextOffset);
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_buckets = (int*)(_buffer + bucketOffset);
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AllocateBuffer(totalSize, keyOffset, nextOffset, bucketOffset);
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Clear();
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}
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_sizeOfTValue = sizeOfTValue;
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_log2MinGrowth = BitOperations.Log2(minGrowth);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private readonly int CalcCapacityCeilPow2(int capacity)
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{
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capacity = Math.Max(Math.Max(1, _count), capacity);
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var newCapacity = Math.Max(capacity, 1 << _log2MinGrowth);
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var result = MathUtilities.CeilPow2(newCapacity);
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return result;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -179,6 +177,17 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void AllocateBuffer(int totalSize, int keyOffset, int nextOffset, int bucketOffset)
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{
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var alignSize = sizeof(TKey) > sizeof(int) ? AlignOf<TKey>() : AlignOf<int>();
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_buffer = AllocationManager.Allocate<byte>((uint)totalSize, (uint)alignSize, _allocator, AllocationOption.UnInitialized);
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_keys = (TKey*)(_buffer + keyOffset);
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_next = (int*)(_buffer + nextOffset);
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_buckets = (int*)(_buffer + bucketOffset);
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}
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internal void ResizeExact(int newCapacity, int newBucketCapacity)
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{
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var totalSize = CalculateDataSize(newCapacity, newBucketCapacity, _sizeOfTValue,
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@@ -190,10 +199,7 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
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var oldBuckets = _buckets;
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var oldBucketCapacity = _bucketCapacity;
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_buffer = (byte*)Malloc((nuint)totalSize);
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_keys = (TKey*)(_buffer + keyOffset);
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_next = (int*)(_buffer + nextOffset);
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_buckets = (int*)(_buffer + bucketOffset);
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AllocateBuffer(totalSize, keyOffset, nextOffset, bucketOffset);
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_capacity = newCapacity;
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_bucketCapacity = newBucketCapacity;
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@@ -405,7 +411,7 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
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internal UnsafeArray<TKey> GetKeyArray(Allocator allocator)
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{
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var result = new UnsafeArray<TKey>(_count, allocator, AllocationType.UnInitialized);
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var result = new UnsafeArray<TKey>(_count, allocator, AllocationOption.UnInitialized);
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for (int i = 0, count = 0, max = result.Count, capacity = _bucketCapacity; i < capacity && count < max; i++)
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{
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@@ -424,7 +430,7 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
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internal UnsafeArray<TValue> GetValueArray<TValue>(Allocator allocator)
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where TValue : unmanaged
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{
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var result = new UnsafeArray<TValue>(_count, allocator, AllocationType.UnInitialized);
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var result = new UnsafeArray<TValue>(_count, allocator, AllocationOption.UnInitialized);
|
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for (int i = 0, count = 0, max = result.Count, capacity = _bucketCapacity; i < capacity && count < max; ++i)
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{
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@@ -443,7 +449,7 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
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public UnsafeArray<KeyValuePair<TKey, TValue>> GetKeyValueArrays<TValue>(Allocator allocator)
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where TValue : unmanaged
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{
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var result = new UnsafeArray<KeyValuePair<TKey, TValue>>(_count, allocator, AllocationType.UnInitialized);
|
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var result = new UnsafeArray<KeyValuePair<TKey, TValue>>(_count, allocator, AllocationOption.UnInitialized);
|
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|
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for (int i = 0, count = 0, max = result.Count, capacity = _bucketCapacity; i < capacity && count < max; i++)
|
||||
{
|
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@@ -476,7 +482,7 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
|
||||
{
|
||||
if (IsCreated)
|
||||
{
|
||||
Free(_buffer);
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AllocationManager.Free(_buffer, _allocator);
|
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|
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_buffer = null;
|
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_keys = null;
|
||||
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||||
@@ -16,7 +16,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Misaki.HighPerformance.Math\Misaki.HighPerformance.Mathematics.csproj" />
|
||||
<ProjectReference Include="..\Misaki.HighPerformance\Misaki.HighPerformance.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Misaki.HighPerformance.Unsafe.Buffer;
|
||||
using Misaki.HighPerformance.Unsafe.Collections;
|
||||
|
||||
namespace Misaki.HighPerformance.Unsafe.Collections.Services;
|
||||
namespace Misaki.HighPerformance.Unsafe.Services;
|
||||
|
||||
public static unsafe class AllocationManager
|
||||
{
|
||||
@@ -15,7 +16,7 @@ public static unsafe class AllocationManager
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
public static T* Allocate<T>(uint size, uint alignSize, Allocator allocator, AllocationType allocationType)
|
||||
internal static T* Allocate<T>(uint size, uint alignSize, Allocator allocator, AllocationOption allocationType)
|
||||
where T : unmanaged
|
||||
{
|
||||
if (!_initialized)
|
||||
@@ -34,6 +35,22 @@ public static unsafe class AllocationManager
|
||||
}
|
||||
}
|
||||
|
||||
internal static void Free(void* ptr, Allocator allocator)
|
||||
{
|
||||
if (!_initialized)
|
||||
{
|
||||
throw new InvalidOperationException("The AllocationManager has not been initialized.");
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (allocator == Allocator.Persistent)
|
||||
{
|
||||
AlignedFree(ptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Reset(bool clear = false)
|
||||
{
|
||||
if (!_initialized)
|
||||
@@ -9,8 +9,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Misaki.HighPerformance.Unsa
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Misaki.HighPerformance.Test", "Misaki.HighPerformance.Test\Misaki.HighPerformance.Test.csproj", "{90EFF5B8-22CD-4B6A-83AB-48E0E97610EA}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Misaki.HighPerformance.Mathematics", "Misaki.HighPerformance.Math\Misaki.HighPerformance.Mathematics.csproj", "{861F9574-2063-4B54-8D6A-AA32B26B6583}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -29,10 +27,6 @@ Global
|
||||
{90EFF5B8-22CD-4B6A-83AB-48E0E97610EA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{90EFF5B8-22CD-4B6A-83AB-48E0E97610EA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{90EFF5B8-22CD-4B6A-83AB-48E0E97610EA}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{861F9574-2063-4B54-8D6A-AA32B26B6583}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{861F9574-2063-4B54-8D6A-AA32B26B6583}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{861F9574-2063-4B54-8D6A-AA32B26B6583}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{861F9574-2063-4B54-8D6A-AA32B26B6583}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
19
Misaki.HighPerformance/MathUtilities.cs
Normal file
19
Misaki.HighPerformance/MathUtilities.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Misaki.HighPerformance;
|
||||
|
||||
public static class MathUtilities
|
||||
{
|
||||
/// <summary>Returns the smallest power of two that is greater than or equal to the specified number.</summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int CeilPow2(int x)
|
||||
{
|
||||
x -= 1;
|
||||
x |= x >> 1;
|
||||
x |= x >> 2;
|
||||
x |= x >> 4;
|
||||
x |= x >> 8;
|
||||
x |= x >> 16;
|
||||
return x + 1;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user