Files
com.misaki.hdrp-toon/Runtime/Constants/UtsShaderPassName.cs
2025-01-08 23:09:55 +09:00

13 lines
441 B
C#

using UnityEngine.Rendering;
namespace Misaki.HdrpToon
{
public static class UtsShaderPassName
{
public const string OUTLINE_PASS_NAME = "Outline";
public const string HAIR_SHADOW_CASTER_PASS_NAME = "HairShadowCaster";
public static readonly ShaderTagId outlinePassId = new(OUTLINE_PASS_NAME);
public static readonly ShaderTagId hairShadowCasterPassId = new(HAIR_SHADOW_CASTER_PASS_NAME);
}
}