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45a3e81dfc10ee431f92f660cef2e9b42872acaf
com.misaki.ao-volume/Runtime/Shader/Includes/VolumeSDF.hlsl
Misaki 0f4f10a138 Fixed the issue that positionWS is camear-relative position but world matrix is in absolute world space
2025-02-20 00:55:38 +09:00

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