Refactor project structure and improve performance

Changed the `ProjectRepository` class to be static for easier usage.
Changed `ProjectService` constants to public properties for accessibility.
Changed `App.xaml` to consolidate theme resources into `Override.xaml`.
Changed `App.xaml.cs` to implement an `AppStateMachine` for better state management.
Changed `ConsolePage` and `HierarchyPage` to utilize the new ViewModel structure.
Changed `ProjectPage` to use the `ExplorerItem` model for asset display.
Changed `Entity` and `EntityManager` to enhance component management with a new `IComponentData` interface.
Changed the `Logger` class to introduce structured logging functionality.
Changed the system architecture to support dependency management for better organization.
Changed the `QueryEnumerable` class to allow for more flexible entity queries.
Changed the `TypeHandle` class to improve efficiency in retrieving type handles.
Changed the `World` class to support robust world management and multiple worlds.
Updated the `Test` class to demonstrate the new entity and component management system.
This commit is contained in:
2025-06-05 21:45:50 +09:00
parent 61bbb1bc68
commit bab3be2508
69 changed files with 2184 additions and 1582 deletions

View File

@@ -1,19 +1,11 @@
using Ghost.Data.Models; using Ghost.Data.Models;
using System.Data; using Ghost.Data.Resources;
using System.Data.SQLite; using System.Data.SQLite;
namespace Ghost.Data.Repository; namespace Ghost.Data.Repository;
internal class ProjectRepository : IDisposable internal static class ProjectRepository
{ {
private readonly SQLiteConnection _connection;
public ProjectRepository(string sourceDirectory)
{
_connection = new SQLiteConnection(string.Format(Command.CONNECTION_STRING, sourceDirectory));
_connection.Open();
}
private static class Command private static class Command
{ {
public const string CONNECTION_STRING = "Data Source={0}\\projects.db;Version=3;"; public const string CONNECTION_STRING = "Data Source={0}\\projects.db;Version=3;";
@@ -24,18 +16,21 @@ internal class ProjectRepository : IDisposable
public const string UPDATE_PROJECT_STRING = "UPDATE Projects SET Name = @Name, MetadataPath = @MetadataPath WHERE ID = @ID;"; public const string UPDATE_PROJECT_STRING = "UPDATE Projects SET Name = @Name, MetadataPath = @MetadataPath WHERE ID = @ID;";
} }
private async Task EnsureTableCreatedAsync() private static async Task EnsureTableCreatedAsync(SQLiteConnection connection)
{ {
using var createCommand = _connection.CreateCommand(); using var createCommand = connection.CreateCommand();
createCommand.CommandText = Command.CREATE_PROJECT_TABLE_STRING; createCommand.CommandText = Command.CREATE_PROJECT_TABLE_STRING;
await createCommand.ExecuteNonQueryAsync(); await createCommand.ExecuteNonQueryAsync();
} }
public async IAsyncEnumerable<ProjectInfo> LoadProjectsAsync() public static async IAsyncEnumerable<ProjectInfo> LoadProjectsAsync()
{ {
await EnsureTableCreatedAsync(); using var connection = new SQLiteConnection(string.Format(Command.CONNECTION_STRING, DataPath.s_applicationDataFolder));
connection.Open();
using var command = _connection.CreateCommand(); await EnsureTableCreatedAsync(connection);
using var command = connection.CreateCommand();
command.CommandText = Command.SELECT_PROJECT_STRING; command.CommandText = Command.SELECT_PROJECT_STRING;
using var reader = command.ExecuteReader(); using var reader = command.ExecuteReader();
@@ -52,11 +47,14 @@ internal class ProjectRepository : IDisposable
} }
} }
public async Task AddProjectAsync(ProjectInfo project) public static async Task AddProjectAsync(ProjectInfo project)
{ {
await EnsureTableCreatedAsync(); using var connection = new SQLiteConnection(string.Format(Command.CONNECTION_STRING, DataPath.s_applicationDataFolder));
connection.Open();
using var command = _connection.CreateCommand(); await EnsureTableCreatedAsync(connection);
using var command = connection.CreateCommand();
command.CommandText = Command.INSERT_PROJECT_STRING; command.CommandText = Command.INSERT_PROJECT_STRING;
command.Parameters.AddWithValue("@Name", project.Name); command.Parameters.AddWithValue("@Name", project.Name);
@@ -65,9 +63,12 @@ internal class ProjectRepository : IDisposable
await command.ExecuteNonQueryAsync(); await command.ExecuteNonQueryAsync();
} }
public async Task RemoveProjectAsync(ProjectInfo project) public static async Task RemoveProjectAsync(ProjectInfo project)
{ {
using var command = _connection.CreateCommand(); using var connection = new SQLiteConnection(string.Format(Command.CONNECTION_STRING, DataPath.s_applicationDataFolder));
connection.Open();
using var command = connection.CreateCommand();
command.CommandText = Command.REMOVE_PROJECT_STRING; command.CommandText = Command.REMOVE_PROJECT_STRING;
command.Parameters.AddWithValue("@ID", project.ID); command.Parameters.AddWithValue("@ID", project.ID);
@@ -75,9 +76,12 @@ internal class ProjectRepository : IDisposable
await command.ExecuteNonQueryAsync(); await command.ExecuteNonQueryAsync();
} }
public async Task UpdateProjectAsync(ProjectInfo project) public static async Task UpdateProjectAsync(ProjectInfo project)
{ {
using var command = _connection.CreateCommand(); using var connection = new SQLiteConnection(string.Format(Command.CONNECTION_STRING, DataPath.s_applicationDataFolder));
connection.Open();
using var command = connection.CreateCommand();
command.CommandText = Command.UPDATE_PROJECT_STRING; command.CommandText = Command.UPDATE_PROJECT_STRING;
command.Parameters.AddWithValue("@Name", project.Name); command.Parameters.AddWithValue("@Name", project.Name);
@@ -86,14 +90,4 @@ internal class ProjectRepository : IDisposable
await command.ExecuteNonQueryAsync(); await command.ExecuteNonQueryAsync();
} }
public void Dispose()
{
if (_connection.State == ConnectionState.Open)
{
_connection.Close();
}
_connection.Dispose();
}
} }

View File

@@ -8,10 +8,11 @@ namespace Ghost.Data.Services;
internal partial class ProjectService internal partial class ProjectService
{ {
private const string _ASSETS_FOLDER = "Assets";
private const string _CONFIG_FOLDER = "ProjectConfig";
private const string _TEMPLATE_CONTENT_FILE = "content.zip"; private const string _TEMPLATE_CONTENT_FILE = "content.zip";
public const string ASSETS_FOLDER = "Assets";
public const string CONFIG_FOLDER = "ProjectConfig";
public static void EnsureDefaultTemplate() public static void EnsureDefaultTemplate()
{ {
var templates = Directory.GetFiles(DataPath.s_projectTemplateFolder, "template.json", SearchOption.AllDirectories); var templates = Directory.GetFiles(DataPath.s_projectTemplateFolder, "template.json", SearchOption.AllDirectories);
@@ -70,8 +71,8 @@ internal partial class ProjectService
return Result<ProjectMetadataInfo>.Error("Project directory is invalid or does not exist."); return Result<ProjectMetadataInfo>.Error("Project directory is invalid or does not exist.");
} }
var projectAssetsPath = Path.Combine(projectDirectory, _ASSETS_FOLDER); var projectAssetsPath = Path.Combine(projectDirectory, ASSETS_FOLDER);
var projectConfigPath = Path.Combine(projectDirectory, _CONFIG_FOLDER); var projectConfigPath = Path.Combine(projectDirectory, CONFIG_FOLDER);
if (!Directory.Exists(projectAssetsPath) || !Directory.Exists(projectConfigPath)) if (!Directory.Exists(projectAssetsPath) || !Directory.Exists(projectConfigPath))
{ {
return Result<ProjectMetadataInfo>.Error("Project folder structure is invalid."); return Result<ProjectMetadataInfo>.Error("Project folder structure is invalid.");
@@ -94,8 +95,8 @@ internal partial class ProjectService
private static async ValueTask SetupRequestFolderAsync(string projectDirectory, string templateDirectory) private static async ValueTask SetupRequestFolderAsync(string projectDirectory, string templateDirectory)
{ {
var projectAssetsPath = Path.Combine(projectDirectory, _ASSETS_FOLDER); var projectAssetsPath = Path.Combine(projectDirectory, ASSETS_FOLDER);
var projectConfigPath = Path.Combine(projectDirectory, _CONFIG_FOLDER); var projectConfigPath = Path.Combine(projectDirectory, CONFIG_FOLDER);
var templateContentPath = Path.Combine(templateDirectory, _TEMPLATE_CONTENT_FILE); var templateContentPath = Path.Combine(templateDirectory, _TEMPLATE_CONTENT_FILE);
Directory.CreateDirectory(projectAssetsPath); Directory.CreateDirectory(projectAssetsPath);
@@ -111,13 +112,17 @@ internal partial class ProjectService
} }
} }
internal partial class ProjectService : IDisposable internal partial class ProjectService
{ {
private readonly ProjectRepository _repository = new(DataPath.s_applicationDataFolder); public static ProjectMetadataInfo CurrentProject
{
get;
set;
}
public Task AddProjectAsync(ProjectInfo project) public Task AddProjectAsync(ProjectInfo project)
{ {
return _repository.AddProjectAsync(project); return ProjectRepository.AddProjectAsync(project);
} }
public async Task<ProjectInfo> AddProjectAsync(string name, string path) public async Task<ProjectInfo> AddProjectAsync(string name, string path)
@@ -127,27 +132,27 @@ internal partial class ProjectService : IDisposable
Name = name, Name = name,
MetadataPath = path, MetadataPath = path,
}; };
await _repository.AddProjectAsync(project); await ProjectRepository.AddProjectAsync(project);
return project; return project;
} }
public Task RemoveProjectAsync(ProjectInfo project) public Task RemoveProjectAsync(ProjectInfo project)
{ {
return _repository.RemoveProjectAsync(project); return ProjectRepository.RemoveProjectAsync(project);
} }
public Task UpdateProjectAsync(ProjectInfo project) public Task UpdateProjectAsync(ProjectInfo project)
{ {
return _repository.UpdateProjectAsync(project); return ProjectRepository.UpdateProjectAsync(project);
} }
public IAsyncEnumerable<ProjectInfo> LoadAllProjectAsync() public IAsyncEnumerable<ProjectInfo> LoadAllProjectAsync()
{ {
return _repository.LoadProjectsAsync(); return ProjectRepository.LoadProjectsAsync();
} }
public async Task<Result<ProjectInfo>> CreateProjectAsync(string projectName, string projectDirectory, Version engineVersion, string templatePath) public async Task<Result<ProjectMetadataInfo>> CreateProjectAsync(string projectName, string projectDirectory, Version engineVersion, string templatePath)
{ {
try try
{ {
@@ -161,7 +166,7 @@ internal partial class ProjectService : IDisposable
// Check if folder is empty // Check if folder is empty
if (Directory.EnumerateFiles(projectPath, "*", SearchOption.AllDirectories).Any()) if (Directory.EnumerateFiles(projectPath, "*", SearchOption.AllDirectories).Any())
{ {
return new(false, null, "Directory is not empty"); return new(false, default, "Directory is not empty");
} }
} }
@@ -171,11 +176,11 @@ internal partial class ProjectService : IDisposable
await SetupRequestFolderAsync(projectPath, templatePath); await SetupRequestFolderAsync(projectPath, templatePath);
var info = await AddProjectAsync(projectName, metadataPath); var info = await AddProjectAsync(projectName, metadataPath);
return new(true, info); return new(true, new(metadataPath, metadata));
} }
catch (Exception e) catch (Exception e)
{ {
return Result<ProjectInfo>.Error($"Failed to create project: {e.Message}"); return Result<ProjectMetadataInfo>.Error($"Failed to create project: {e.Message}");
} }
} }
@@ -189,9 +194,4 @@ internal partial class ProjectService : IDisposable
return result; return result;
} }
public void Dispose()
{
_repository.Dispose();
}
} }

View File

@@ -9,10 +9,8 @@
<ResourceDictionary.MergedDictionaries> <ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" /> <XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
<XamlControlsResources Source="/Controls/EditorControls.xaml" /> <XamlControlsResources Source="/Controls/EditorControls.xaml" />
<ResourceDictionary Source="/Themes/Dark.xaml" /> <ResourceDictionary Source="/Themes/Override.xaml" />
<ResourceDictionary Source="/Themes/Light.xaml" />
</ResourceDictionary.MergedDictionaries> </ResourceDictionary.MergedDictionaries>
<!-- Other app resources here -->
</ResourceDictionary> </ResourceDictionary>
</Application.Resources> </Application.Resources>
</Application> </Application>

View File

@@ -1,5 +1,5 @@
using Ghost.Editor.AppStates; using Ghost.Editor.Helpers;
using Ghost.Editor.Helpers; using Ghost.Editor.Infrastructures.AppState;
using Ghost.Editor.Services; using Ghost.Editor.Services;
using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting; using Microsoft.Extensions.Hosting;
@@ -20,7 +20,7 @@ namespace Ghost.Editor
internal static Window? Window internal static Window? Window
{ {
get => (Current as App)?._window; get => (Current as App)!._window;
set set
{ {
if (Current is App app) if (Current is App app)
@@ -48,16 +48,10 @@ namespace Ghost.Editor
UseContentRoot(AppContext.BaseDirectory). UseContentRoot(AppContext.BaseDirectory).
ConfigureServices((context, services) => ConfigureServices((context, services) =>
{ {
services.AddSingleton(sp =>
{
return new AppStateService(
new LandingState(),
new EditorState());
});
HostHelper.AddLandingScope(context, services); HostHelper.AddLandingScope(context, services);
HostHelper.AddEngineScope(context, services); HostHelper.AddEngineScope(context, services);
services.AddSingleton<AppStateMachine>();
services.AddSingleton<StackedNotificationService>(); services.AddSingleton<StackedNotificationService>();
}) })
.Build(); .Build();
@@ -92,7 +86,11 @@ namespace Ghost.Editor
Host.Start(); Host.Start();
await GetService<AppStateService>().TransitionToAsync(StateKey.Landing); var stateMachine = GetService<AppStateMachine>();
stateMachine.RegisterState(StateKey.Landing, () => new LandingState());
stateMachine.RegisterState(StateKey.EngineEditor, () => new EditorState());
await stateMachine.TransitionToAsync(StateKey.Landing);
} }
private void App_UnhandledException(object sender, Microsoft.UI.Xaml.UnhandledExceptionEventArgs e) private void App_UnhandledException(object sender, Microsoft.UI.Xaml.UnhandledExceptionEventArgs e)

View File

@@ -0,0 +1,38 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Editor.Contracts;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Navigation;
namespace Ghost.Editor.Controls;
public abstract partial class ViewModelPage<VM> : Page
where VM : ObservableObject
{
public VM ViewModel
{
get;
}
protected ViewModelPage(VM viewModel)
{
ViewModel = viewModel;
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
base.OnNavigatedTo(e);
if (ViewModel is INavigationAware navigationAware)
{
navigationAware.OnNavigatedTo(e.Parameter);
}
}
protected override void OnNavigatedFrom(NavigationEventArgs e)
{
base.OnNavigatedFrom(e);
if (ViewModel is INavigationAware navigationAware)
{
navigationAware.OnNavigatedFrom();
}
}
}

View File

@@ -44,9 +44,8 @@
<None Remove="Controls\EditorControls.xaml" /> <None Remove="Controls\EditorControls.xaml" />
<None Remove="Controls\Internal\InspectorView.xaml" /> <None Remove="Controls\Internal\InspectorView.xaml" />
<None Remove="Controls\Internal\InternalControls.xaml" /> <None Remove="Controls\Internal\InternalControls.xaml" />
<None Remove="Themes\Dark.xaml" />
<None Remove="Themes\Light.xaml" />
<None Remove="View\Pages\EngineEditor\ConsolePage.xaml" /> <None Remove="View\Pages\EngineEditor\ConsolePage.xaml" />
<None Remove="View\Pages\EngineEditor\HierarchyPage.xaml" />
<None Remove="View\Pages\EngineEditor\ProjectPage.xaml" /> <None Remove="View\Pages\EngineEditor\ProjectPage.xaml" />
<None Remove="View\Pages\Landing\CreateProjectPage.xaml" /> <None Remove="View\Pages\Landing\CreateProjectPage.xaml" />
<None Remove="View\Pages\Landing\OpenProjectPage.xaml" /> <None Remove="View\Pages\Landing\OpenProjectPage.xaml" />
@@ -105,7 +104,7 @@
</Page> </Page>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Folder Include="Helpers\Converters\" /> <Folder Include="AppStates\" />
<Folder Include="Resources\" /> <Folder Include="Resources\" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@@ -113,6 +112,11 @@
<HintPath>..\..\Class\Misaki.HighPerformance\Misaki.HighPerformance.Unsafe\bin\Release\net9.0\Misaki.HighPerformance.Unsafe.dll</HintPath> <HintPath>..\..\Class\Misaki.HighPerformance\Misaki.HighPerformance.Unsafe\bin\Release\net9.0\Misaki.HighPerformance.Unsafe.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup>
<Page Update="View\Pages\EngineEditor\HierarchyPage.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup> <ItemGroup>
<Page Update="View\Pages\EngineEditor\ProjectPage.xaml"> <Page Update="View\Pages\EngineEditor\ProjectPage.xaml">
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
@@ -124,12 +128,7 @@
</Page> </Page>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Page Update="Themes\Light.xaml"> <Page Update="Themes\Override.xaml">
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Page Update="Themes\Dark.xaml">
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
</Page> </Page>
</ItemGroup> </ItemGroup>

View File

@@ -0,0 +1,40 @@
using Microsoft.UI.Xaml.Data;
using System;
using System.IO;
namespace Ghost.Editor.Helpers.Converters;
public partial class AssetPathToGlyphConverter : IValueConverter
{
public object? Convert(object value, Type targetType, object parameter, string language)
{
if (value is not string path)
{
return null;
}
if (Directory.Exists(path))
{
return "\uE8B7";
}
var extension = Path.GetExtension(path).ToLowerInvariant();
// TODO: Use resource dictionary for icons.
return extension switch
{
".fbx" or ".obj" => "\uF158",
".png" or ".jpg" or ".jpeg" or ".gif" or ".bmp" => "\uE91B", // Image icon
".mp3" or ".wav" or ".ogg" => "\uE767", // Audio icon
".mp4" or ".avi" or ".mkv" => "\uE714", // Video icon
".txt" or ".md" => "\uF000", // Text file icon
".cs" or ".hlsl" => "\uE943", // Code file icon
_ => "\uE8A5", // Default file icon
};
}
public object ConvertBack(object value, Type targetType, object parameter, string language)
{
throw new NotImplementedException();
}
}

View File

@@ -1,8 +1,11 @@
using Ghost.Data.Services; using Ghost.Data.Services;
using Ghost.Editor.View.Pages.EngineEditor;
using Ghost.Editor.View.Pages.Landing; using Ghost.Editor.View.Pages.Landing;
using Ghost.Editor.View.Windows; using Ghost.Editor.View.Windows;
using Ghost.Editor.ViewModel.Pages.Landing; using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Ghost.Editor.ViewModel.Windows; using Ghost.Editor.ViewModels.Pages.Landing;
using Ghost.Editor.ViewModels.Windows;
using Ghost.Engine;
using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting; using Microsoft.Extensions.Hosting;
@@ -12,19 +15,31 @@ internal static partial class HostHelper
{ {
public static void AddLandingScope(HostBuilderContext context, IServiceCollection services) public static void AddLandingScope(HostBuilderContext context, IServiceCollection services)
{ {
services.AddSingleton<LandingWindow>(); services.AddTransient<LandingWindow>();
services.AddTransient<CreateProjectPage>(); services.AddTransient<CreateProjectPage>();
services.AddTransient<CreateProjectViewModel>(); services.AddTransient<CreateProjectViewModel>();
services.AddTransient<OpenProjectPage>(); services.AddTransient<OpenProjectPage>();
services.AddTransient<OpenProjectViewModel>();
services.AddTransient<ProjectService>(); services.AddTransient<ProjectService>();
} }
public static void AddEngineScope(HostBuilderContext context, IServiceCollection services) public static void AddEngineScope(HostBuilderContext context, IServiceCollection services)
{ {
services.AddSingleton<EngineEditorWindow>(); services.AddSingleton<EngineCore>();
services.AddSingleton<EngineEditorViewModel>();
services.AddTransient<EngineEditorWindow>();
services.AddTransient<EngineEditorViewModel>();
services.AddTransient<HierarchyPage>();
services.AddTransient<HierarchyViewModel>();
services.AddTransient<ProjectPage>();
services.AddTransient<ProjectViewModel>();
services.AddTransient<ConsolePage>();
services.AddTransient<ConsoleViewModel>();
} }
} }

View File

@@ -1,20 +1,23 @@
using Ghost.Editor.AppStates; using System;
using Ghost.Editor.Contracts;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ghost.Editor.Services; namespace Ghost.Editor.Infrastructures.AppState;
internal class AppStateService(params IEnumerable<IAppState<StateKey>> states) internal class AppStateMachine
{ {
private readonly Dictionary<StateKey, IAppState<StateKey>> _states = states.ToDictionary(s => s.StateKy, s => s); private Dictionary<StateKey, Lazy<IAppState>> s_states = new();
private IAppState<StateKey>? _current; private IAppState? s_current;
public void RegisterState(StateKey key, Func<IAppState> stateFactory)
{
s_states[key] = new(stateFactory);
}
public async Task TransitionToAsync(StateKey stateKey, object? parameter = null) public async Task TransitionToAsync(StateKey stateKey, object? parameter = null)
{ {
var previous = _current; var previous = s_current;
var next = _states[stateKey]; var next = s_states[stateKey].Value;
if (previous != null) if (previous != null)
{ {
@@ -30,6 +33,6 @@ internal class AppStateService(params IEnumerable<IAppState<StateKey>> states)
await next.OnEnteredAsync(parameter); await next.OnEnteredAsync(parameter);
_current = next; s_current = next;
} }
} }

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@@ -1,15 +1,15 @@
using Ghost.Data.Models; using Ghost.Data.Models;
using Ghost.Editor.Contracts; using Ghost.Data.Services;
using Ghost.Editor.View.Windows; using Ghost.Editor.View.Windows;
using Ghost.Engine;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ghost.Editor.AppStates; namespace Ghost.Editor.Infrastructures.AppState;
internal class EditorState : IAppState<StateKey> internal class EditorState : IAppState
{ {
private EngineEditorWindow? _window; private EngineEditorWindow? _window;
private EngineCore? _engineCore;
public StateKey StateKy => StateKey.EngineEditor;
public Task OnExitingAsync() public Task OnExitingAsync()
{ {
@@ -20,23 +20,31 @@ internal class EditorState : IAppState<StateKey>
return Task.CompletedTask; return Task.CompletedTask;
} }
public Task OnEnteringAsync(object? parameter) public async Task OnEnteringAsync(object? parameter)
{ {
if (parameter is not ProjectMetadata metadata) if (parameter is not ProjectMetadataInfo metadataInfo)
{ {
throw new System.ArgumentException("Parameter must be of type ProjectMetadata.", nameof(parameter)); throw new System.ArgumentException("Parameter must be of type ProjectMetadata.", nameof(parameter));
} }
ProjectService.CurrentProject = metadataInfo;
_engineCore = App.GetService<EngineCore>();
await _engineCore.StartAsync(new Engine.Models.LaunchArgument());
_window = App.GetService<EngineEditorWindow>(); _window = App.GetService<EngineEditorWindow>();
_window.ViewModel.CurrentProject = metadata;
_window.Activate(); _window.Activate();
App.Window = _window; App.Window = _window;
return Task.CompletedTask;
} }
public Task OnExitedAsync() public async Task OnExitedAsync()
{ {
if (_engineCore != null)
{
await _engineCore.ShutDownAsync();
}
if (App.Window == _window) if (App.Window == _window)
{ {
App.Window = null; App.Window = null;
@@ -44,7 +52,6 @@ internal class EditorState : IAppState<StateKey>
_window?.Close(); _window?.Close();
_window = null; _window = null;
return Task.CompletedTask;
} }
public Task OnEnteredAsync(object? parameter) public Task OnEnteredAsync(object? parameter)

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@@ -1,14 +1,9 @@
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ghost.Editor.Contracts; namespace Ghost.Editor.Infrastructures.AppState;
internal interface IAppState<Key> internal interface IAppState
{ {
public Key StateKy
{
get;
}
/// <summary> /// <summary>
/// Called when exiting the state. /// Called when exiting the state.
/// </summary> /// </summary>

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@@ -1,15 +1,12 @@
using Ghost.Editor.Contracts; using Ghost.Editor.View.Windows;
using Ghost.Editor.View.Windows;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ghost.Editor.AppStates; namespace Ghost.Editor.Infrastructures.AppState;
internal class LandingState : IAppState<StateKey> internal class LandingState : IAppState
{ {
private LandingWindow? _window; private LandingWindow? _window;
public StateKey StateKy => StateKey.Landing;
public Task OnExitingAsync() public Task OnExitingAsync()
{ {
if (App.Window == _window) if (App.Window == _window)

View File

@@ -1,4 +1,4 @@
namespace Ghost.Editor.AppStates; namespace Ghost.Editor.Infrastructures.AppState;
internal enum StateKey internal enum StateKey
{ {

View File

@@ -0,0 +1,17 @@
using Ghost.Entities;
namespace Ghost.Editor.Infrastructures.SceneGraph;
public partial class EntityNode : SceneGraphNode
{
private readonly Entity _entity;
public Entity Entity => _entity;
public override NodeType Type => NodeType.Entity;
public EntityNode(Entity entity, string name)
{
_entity = entity;
Name = name;
}
}

View File

@@ -0,0 +1,112 @@
using Ghost.Engine.Components;
using Ghost.Entities;
namespace Ghost.Editor.Infrastructures.SceneGraph;
internal class SceneGraphHelpers
{
/// <summary>
/// Creates a new <see cref="EntityNode"/> entity with default components.
/// </summary>
/// <param name="world">The world context where the entity will be created.</param>
/// <param name="entity">The entity to be wrapped in the <see cref="EntityNode"/>.</param>
public static EntityNode CreateEntityNode(World world, Entity entity, string name)
{
world.EntityManager.AddComponent(entity, LocalToWorld.Identity);
world.EntityManager.AddComponent(entity, Hierarchy.Root);
return new EntityNode(entity, name);
}
/// <summary>
/// Creates a new <see cref="Entity"/> and <see cref="EntityNode"/> entity with default components.
/// </summary>
/// <param name="world">The world context where the entity will be created.</param>
public static EntityNode CreateEntityNode(World world, string name)
{
var entity = world.EntityManager.CreateEntity();
return CreateEntityNode(world, entity, name);
}
/// <summary>
/// Attaches childEntity to parentEntity in the scene graph.
/// </summary>
/// <param name="world">The world context where the entities exist.</param>
/// <param name="parentNode">The parent entity to which the child will be attached.</param>
/// <param name="childNode">The child entity to be attached.</param>
public static void AttachChild(SceneNode scene, EntityNode parentNode, EntityNode childNode)
{
// 1) If the child already has a parent, detach it first
var childHierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(childNode.Entity);
if (childHierarchy.ValueRO.parent != Entity.Invalid)
{
DetachFromParent(scene, childNode);
}
// 2) Link child to new parent
childHierarchy.ValueRW.parent = parentNode.Entity;
// 3) Insert child at the head of parent's child list
var parentHierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(parentNode.Entity);
childHierarchy.ValueRW.nextSibling = parentHierarchy.ValueRO.firstChild;
parentHierarchy.ValueRW.firstChild = childNode.Entity;
// 4) Write back
scene.World.EntityManager.SetComponent(parentNode.Entity, in parentHierarchy.ValueRO);
scene.World.EntityManager.SetComponent(childNode.Entity, in childHierarchy.ValueRO);
// 5) Update children list in parent node
parentNode.Children.Add(childNode);
}
/// <summary>
/// Detaches the specified entity from its parent in the scene graph.
/// </summary>
/// <param name="world">The world context where the entities exist.</param>
/// <param name="node">The entity to detach from its parent.</param>
public static void DetachFromParent(SceneNode scene, EntityNode node)
{
var hierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(node.Entity);
var parent = hierarchy.ValueRO.parent;
if (parent == Entity.Invalid)
{
return; // already root
}
var parentHierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(parent);
// If entity is the first child, simply move head
if (parentHierarchy.ValueRO.firstChild == node.Entity)
{
parentHierarchy.ValueRW.firstChild = hierarchy.ValueRO.nextSibling;
}
else
{
// Otherwise, find the previous sibling in the linked list
var prevSibling = parentHierarchy.ValueRO.firstChild;
while (prevSibling != Entity.Invalid)
{
var prevHierarchy = scene.World.EntityManager.GetComponent<Hierarchy>(prevSibling);
if (prevHierarchy.ValueRW.nextSibling == node.Entity)
{
prevHierarchy.ValueRW.nextSibling = hierarchy.ValueRO.nextSibling;
scene.World.EntityManager.SetComponent(prevSibling, in prevHierarchy.ValueRO);
break;
}
prevSibling = prevHierarchy.ValueRO.nextSibling;
}
}
// Clear child's references
hierarchy.ValueRW.parent = Entity.Invalid;
hierarchy.ValueRW.nextSibling = Entity.Invalid;
// Write back
scene.World.EntityManager.SetComponent(parent, in parentHierarchy.ValueRO);
scene.World.EntityManager.SetComponent(node.Entity, in hierarchy.ValueRO);
// Remove from parent's children list
scene.EntityNodeLookup[parent].Children.Remove(node);
}
}

View File

@@ -0,0 +1,32 @@
using CommunityToolkit.Mvvm.ComponentModel;
using System.Collections.ObjectModel;
namespace Ghost.Editor.Infrastructures.SceneGraph;
public abstract partial class SceneGraphNode : ObservableObject
{
public enum NodeType
{
Scene,
Entity,
}
public abstract NodeType Type
{
get;
}
[ObservableProperty]
public partial string Name
{
get;
set;
}
// Will the new collection allocated if ui bind to this property?
private ObservableCollection<EntityNode>? _children;
public ObservableCollection<EntityNode> Children
{
get => _children ??= new();
}
}

View File

@@ -0,0 +1,58 @@
using Ghost.Engine.Components;
using Ghost.Entities;
using System.Collections.Generic;
namespace Ghost.Editor.Infrastructures.SceneGraph;
public partial class SceneNode : SceneGraphNode
{
private readonly World _world;
private Dictionary<Entity, EntityNode> _entityNodeLookup = new();
public World World => _world;
public Dictionary<Entity, EntityNode> EntityNodeLookup => _entityNodeLookup;
public override NodeType Type => NodeType.Scene;
public SceneNode(World world, string name)
{
_world = world;
Name = name;
}
private EntityNode BuildNodeRecursive(Entity entity, World world)
{
// TODO: Node serialization.
var node = new EntityNode(entity, "New Entity");
_entityNodeLookup[entity] = node;
var hc = world.EntityManager.GetComponent<Hierarchy>(entity);
var child = hc.ValueRO.firstChild;
while (child != Entity.Invalid)
{
node.Children.Add(BuildNodeRecursive(child, world));
var childHC = world.EntityManager.GetComponent<Hierarchy>(child);
child = childHC.ValueRO.nextSibling;
}
return node;
}
private void BuildGraph()
{
foreach (var (entity, hierarchy) in _world.Query<Hierarchy>())
{
if (hierarchy.ValueRO.parent == Entity.Invalid)
{
var node = BuildNodeRecursive(entity, _world);
Children.Add(node);
}
}
}
public void Load()
{
BuildGraph();
}
}

View File

@@ -0,0 +1,19 @@
namespace Ghost.Editor.Models;
internal struct AssetItem()
{
public string AssetPath
{
get; set;
} = string.Empty;
public string AssetName
{
get; set;
} = string.Empty;
public string IconGlyph
{
get; set;
} = string.Empty;
}

View File

@@ -0,0 +1,27 @@
using System.Collections.ObjectModel;
namespace Ghost.Editor.Models;
internal class ExplorerItem(string name, string path, bool isDirectory)
{
public string Name
{
get;
} = name;
public string Path
{
get;
} = path;
public bool IsDirectory
{
get;
} = isDirectory;
public ObservableCollection<ExplorerItem>? Children
{
get;
set;
}
}

View File

@@ -1,269 +0,0 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Entities;
using Ghost.Entities.Helpers;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace Ghost.Editor.Models;
public partial class GameObject : ObservableObject
{
[ObservableProperty]
public partial bool IsActive
{
get;
set;
}
[ObservableProperty]
public partial bool IsActiveHierarchy
{
get;
set;
}
public Entity Entity
{
get;
}
public Scene Scene
{
get;
internal set;
}
public GameObject? Parent
{
get;
internal set;
}
public string Name
{
get;
set;
}
[ObservableProperty]
public partial ObservableCollection<IComponentData>? Components
{
get;
private set;
}
[ObservableProperty]
public partial IEnumerable<ScriptComponent>? ScriptComponents
{
get;
private set;
}
[ObservableProperty]
public partial ObservableCollection<GameObject>? Children
{
get;
private set;
}
public GameObject(Scene scene, string name)
{
Entity = scene.World.EntityManager.CreateEntity();
Scene = scene;
Name = name;
IsActive = true;
}
partial void OnIsActiveChanged(bool value)
{
IsActiveHierarchy = value && (Parent?.IsActiveHierarchy ?? true);
HandleActiveStateChanged();
if (Children != null)
{
foreach (var child in Children)
{
child.IsActiveHierarchy = value && IsActiveHierarchy;
}
}
}
partial void OnIsActiveHierarchyChanged(bool value)
{
HandleActiveStateChanged();
}
private void HandleActiveStateChanged()
{
if (IsActive && IsActiveHierarchy)
{
OnEnable();
}
else
{
OnDisable();
}
}
internal void OnEnable()
{
if (ScriptComponents != null)
{
foreach (var script in ScriptComponents)
{
if (!script.Enable)
{
continue;
}
script.OnEnable();
}
}
}
internal void OnDisable()
{
if (ScriptComponents != null)
{
foreach (var script in ScriptComponents)
{
if (!script.Enable)
{
continue;
}
script.OnDisable();
}
}
}
public void AddChild(GameObject child)
{
if (child.Scene != Scene)
{
throw new InvalidOperationException("Child GameObject must belong to the same Scene.");
}
Children ??= new();
Children.Add(child);
child.Parent = this;
}
public bool RemoveChild(GameObject child)
{
if (Children is null)
{
return false;
}
if (!Children.Remove(child))
{
return false;
}
child.Parent = null;
return true;
}
public void Destroy()
{
if (ScriptComponents != null)
{
foreach (var component in ScriptComponents)
{
if (!component.Enable)
{
continue;
}
component.OnDestroy();
}
}
if (Children != null)
{
foreach (var child in Children)
{
child.Destroy();
}
Children.Clear();
}
Parent?.Children?.Remove(this);
Entity.Destroy();
}
}
public partial class GameObject
{
// TODO: Implement a more efficient synchronization mechanism for components
internal void SyncComponents()
{
foreach (var (typeHandle, mask) in Scene.World.ComponentStorage.ComponentEntityMasks)
{
if (!mask.IsSet(Entity.ID))
{
continue;
}
var pool = Scene.World.ComponentStorage.ComponentPools[typeHandle];
}
}
internal void SyncScripts()
{
var scriptsPool = Scene.World.ComponentStorage.ScriptComponentPool.ScriptComponents;
if (scriptsPool == null)
{
return;
}
scriptsPool.TryGetValue(Entity, out var scripts);
ScriptComponents = scripts;
}
public void AddComponent<T>(T component)
where T : struct, IComponentData
{
Entity.AddComponent<T>(component);
SyncComponents();
}
public bool RemoveComponent<T>()
where T : struct, IComponentData
{
var result = Entity.RemoveComponent<T>();
SyncComponents();
return result;
}
public void AddScript<T>()
where T : ScriptComponent, new()
{
Entity.AddScript<T>();
SyncScripts();
}
public void AddScript(Type type)
{
Entity.AddScript(type);
SyncScripts();
}
public bool RemoveScript<T>()
where T : ScriptComponent
{
var result = Scene.World.EntityManager.RemoveScript<T>(Entity);
SyncScripts();
return result;
}
public bool RemoveScriptAt(int index)
{
var result = Scene.World.EntityManager.RemoveScriptAt(Entity, index);
SyncScripts();
return result;
}
}

View File

@@ -1,36 +0,0 @@
using Ghost.Entities;
using System.Collections.Generic;
namespace Ghost.Editor.Models;
public class Scene
{
private readonly HashSet<GameObject> _rootObjects = new();
private readonly World _world = World.Create();
public IEnumerable<GameObject> RootObjects => _rootObjects;
public World World => _world;
internal Scene()
{
}
internal void Load()
{
foreach (var gameObject in _rootObjects)
{
gameObject.OnEnable();
}
}
internal void Unload()
{
foreach (var gameObject in _rootObjects)
{
gameObject.OnDisable();
gameObject.Destroy();
}
_rootObjects.Clear();
}
}

View File

@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Dark">
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

View File

@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Light">
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

View File

@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="using:Microsoft.UI.Xaml.Controls">
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Dark">
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
</ResourceDictionary>
<ResourceDictionary x:Key="Light">
<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

View File

@@ -21,19 +21,19 @@
BorderThickness="0,0,0,1"> BorderThickness="0,0,0,1">
<CommandBar Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}" DefaultLabelPosition="Collapsed"> <CommandBar Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}" DefaultLabelPosition="Collapsed">
<CommandBar.PrimaryCommands> <CommandBar.PrimaryCommands>
<AppBarButton Content="Clear" /> <AppBarButton Command="{x:Bind ViewModel.ClearLogsCommand}" Content="Clear" />
<AppBarSeparator /> <AppBarSeparator />
<AppBarToggleButton Width="45"> <AppBarToggleButton Width="45" IsChecked="{x:Bind ViewModel.ShowInfo, Mode=TwoWay}">
<AppBarToggleButton.Icon> <AppBarToggleButton.Icon>
<FontIcon Glyph="&#xF167;" /> <FontIcon Glyph="&#xF167;" />
</AppBarToggleButton.Icon> </AppBarToggleButton.Icon>
</AppBarToggleButton> </AppBarToggleButton>
<AppBarToggleButton Width="45"> <AppBarToggleButton Width="45" IsChecked="{x:Bind ViewModel.ShowWarning, Mode=TwoWay}">
<AppBarToggleButton.Icon> <AppBarToggleButton.Icon>
<FontIcon Glyph="&#xE814;" /> <FontIcon Glyph="&#xE814;" />
</AppBarToggleButton.Icon> </AppBarToggleButton.Icon>
</AppBarToggleButton> </AppBarToggleButton>
<AppBarToggleButton Width="45"> <AppBarToggleButton Width="45" IsChecked="{x:Bind ViewModel.ShowError, Mode=TwoWay}">
<AppBarToggleButton.Icon> <AppBarToggleButton.Icon>
<FontIcon Glyph="&#xEB90;" /> <FontIcon Glyph="&#xEB90;" />
</AppBarToggleButton.Icon> </AppBarToggleButton.Icon>
@@ -42,7 +42,10 @@
<CommandBar.SecondaryCommands> <CommandBar.SecondaryCommands>
<AppBarToggleButton BorderThickness="0" Label="Clear On Play" /> <AppBarToggleButton BorderThickness="0" Label="Clear On Play" />
<AppBarToggleButton BorderThickness="0" Label="Show Stack Trace" /> <AppBarToggleButton
BorderThickness="0"
IsChecked="{x:Bind ViewModel.ShowStackTrace, Mode=TwoWay}"
Label="Show Stack Trace" />
</CommandBar.SecondaryCommands> </CommandBar.SecondaryCommands>
</CommandBar> </CommandBar>
</Grid> </Grid>
@@ -54,7 +57,11 @@
<RowDefinition Height="100" /> <RowDefinition Height="100" />
</Grid.RowDefinitions> </Grid.RowDefinitions>
<ListView Grid.Row="0" /> <ListView
x:Name="LogListView"
Grid.Row="0"
ItemsSource="{x:Bind ViewModel.Logs, Mode=OneWay}"
SelectedItem="{x:Bind ViewModel.SelectedLog, Mode=TwoWay}" />
<Grid <Grid
Grid.Row="1" Grid.Row="1"
Padding="4" Padding="4"
@@ -64,7 +71,7 @@
<TextBlock <TextBlock
IsTextSelectionEnabled="True" IsTextSelectionEnabled="True"
Style="{StaticResource CaptionTextBlockStyle}" Style="{StaticResource CaptionTextBlockStyle}"
Text="Test Log" Text="{x:Bind ViewModel.SelectedLog.ToStringWithStackTrace(), Mode=OneWay}"
TextWrapping="Wrap" /> TextWrapping="Wrap" />
</ScrollViewer> </ScrollViewer>
</Grid> </Grid>

View File

@@ -1,11 +1,19 @@
using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Microsoft.UI.Xaml.Controls; using Microsoft.UI.Xaml.Controls;
namespace Ghost.Editor.View.Pages.EngineEditor; namespace Ghost.Editor.View.Pages.EngineEditor;
public sealed partial class ConsolePage : Page internal sealed partial class ConsolePage : Page
{ {
public ConsoleViewModel ViewModel
{
get;
}
public ConsolePage() public ConsolePage()
{ {
ViewModel = App.GetService<ConsoleViewModel>();
InitializeComponent(); InitializeComponent();
} }
} }

View File

@@ -0,0 +1,43 @@
<?xml version="1.0" encoding="utf-8" ?>
<Page
x:Class="Ghost.Editor.View.Pages.EngineEditor.HierarchyPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:Ghost.Editor.View.Pages.EngineEditor"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:sg="using:Ghost.Editor.Infrastructures.SceneGraph"
mc:Ignorable="d">
<Page.Resources>
<DataTemplate x:Key="SceneTemplate" x:DataType="sg:SceneGraphNode">
<TreeViewItem
AutomationProperties.Name="{x:Bind Name}"
Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}"
IsExpanded="True"
ItemsSource="{x:Bind Children}">
<StackPanel Orientation="Horizontal">
<FontIcon FontSize="14" Glyph="&#xF159;" />
<TextBlock Margin="10,0" Text="{x:Bind Name}" />
</StackPanel>
</TreeViewItem>
</DataTemplate>
<DataTemplate x:Key="EntityTemplate" x:DataType="sg:SceneGraphNode">
<TreeViewItem AutomationProperties.Name="{x:Bind Name}" ItemsSource="{x:Bind Children}">
<StackPanel Orientation="Horizontal">
<FontIcon FontSize="14" Glyph="&#xF158;" />
<TextBlock Margin="10,0" Text="{x:Bind Name}" />
</StackPanel>
</TreeViewItem>
</DataTemplate>
</Page.Resources>
<Grid Background="{ThemeResource LayerFillColorDefaultBrush}">
<TreeView ItemsSource="{x:Bind ViewModel.SceneList}">
<TreeView.ItemTemplateSelector>
<local:HierarchyTemplateSector EntityTemplate="{StaticResource EntityTemplate}" SceneTemplate="{StaticResource SceneTemplate}" />
</TreeView.ItemTemplateSelector>
</TreeView>
</Grid>
</Page>

View File

@@ -0,0 +1,57 @@
using Ghost.Editor.Infrastructures.SceneGraph;
using Ghost.Editor.ViewModels.Pages.EngineEditor;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace Ghost.Editor.View.Pages.EngineEditor;
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
internal sealed partial class HierarchyPage : Page
{
public HierarchyViewModel ViewModel
{
get;
}
public HierarchyPage()
{
ViewModel = App.GetService<HierarchyViewModel>();
InitializeComponent();
}
}
internal partial class HierarchyTemplateSector : DataTemplateSelector
{
public DataTemplate? SceneTemplate
{
get;
set;
}
public DataTemplate? EntityTemplate
{
get;
set;
}
protected override DataTemplate SelectTemplateCore(object item)
{
if (SceneTemplate == null || EntityTemplate == null)
{
return base.SelectTemplateCore(item);
}
var node = (SceneGraphNode)item;
return node.Type switch
{
SceneGraphNode.NodeType.Scene => SceneTemplate,
SceneGraphNode.NodeType.Entity => EntityTemplate,
_ => base.SelectTemplateCore(item)
};
}
}

View File

@@ -3,11 +3,17 @@
x:Class="Ghost.Editor.View.Pages.EngineEditor.ProjectPage" x:Class="Ghost.Editor.View.Pages.EngineEditor.ProjectPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:converter="using:Ghost.Editor.Helpers.Converters"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:Ghost.Editor.View.Pages.EngineEditor" xmlns:local="using:Ghost.Editor.View.Pages.EngineEditor"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:model="using:Ghost.Editor.Models"
mc:Ignorable="d"> mc:Ignorable="d">
<Page.Resources>
<converter:AssetPathToGlyphConverter x:Key="AssetPathToGlyphConverter" />
</Page.Resources>
<Grid Background="{ThemeResource LayerFillColorDefaultBrush}"> <Grid Background="{ThemeResource LayerFillColorDefaultBrush}">
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="250" /> <ColumnDefinition Width="250" />
@@ -17,55 +23,116 @@
<!-- Folder Tree View --> <!-- Folder Tree View -->
<Grid <Grid
Grid.Column="0" Grid.Column="0"
Padding="4"
Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}"
BorderBrush="{ThemeResource CardStrokeColorDefaultSolid}" BorderBrush="{ThemeResource CardStrokeColorDefaultSolid}"
BorderThickness="0,0,1,0"> BorderThickness="0,0,1,0">
<TreeView <TreeView
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}" ItemsSource="{x:Bind ViewModel.SubDirectories}"
ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.HorizontalScrollBarVisibility="Hidden"
ScrollViewer.VerticalScrollBarVisibility="Auto"> ScrollViewer.VerticalScrollBarVisibility="Auto"
<TreeView.ItemContainerStyle> SelectedItem="{x:Bind ViewModel.SelectedDirectory, Mode=TwoWay}">
<Style TargetType="TreeViewItem"> <TreeView.ItemTemplate>
<Setter Property="Padding" Value="4,2" /> <DataTemplate x:DataType="model:ExplorerItem">
<Setter Property="Margin" Value="0,0,0,2" /> <TreeViewItem ItemsSource="{x:Bind Children}">
</Style> <StackPanel Orientation="Horizontal">
</TreeView.ItemContainerStyle> <FontIcon
VerticalAlignment="Center"
FontSize="14"
Glyph="&#xE8B7;" />
<TextBlock
Margin="8,0,0,0"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind Name}"
TextTrimming="CharacterEllipsis" />
</StackPanel>
</TreeViewItem>
</DataTemplate>
</TreeView.ItemTemplate>
</TreeView> </TreeView>
</Grid> </Grid>
<!-- Files --> <!-- Files -->
<ScrollViewer <Grid Grid.Column="1">
Grid.Column="1" <Grid.RowDefinitions>
HorizontalScrollBarVisibility="Auto" <RowDefinition Height="Auto" />
VerticalScrollBarVisibility="Auto"> <RowDefinition Height="*" />
<GridView HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <RowDefinition Height="Auto" />
<GridView.ItemContainerStyle> </Grid.RowDefinitions>
<Style BasedOn="{StaticResource DefaultGridViewItemStyle}" TargetType="GridViewItem">
<Setter Property="Margin" Value="5,5,5,5" />
</Style>
</GridView.ItemContainerStyle>
<GridView.ItemTemplate> <Grid
<DataTemplate> Grid.Row="0"
<Grid> Padding="4"
<Grid.RowDefinitions> HorizontalAlignment="Stretch"
<RowDefinition Height="*" /> VerticalAlignment="Stretch"
<RowDefinition Height="0.2*" /> Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}"
</Grid.RowDefinitions> BorderBrush="{ThemeResource CardStrokeColorDefaultSolid}"
<ImageIcon BorderThickness="0,0,0,1">
Grid.Row="0" <BreadcrumbBar Height="15" />
Width="24" </Grid>
Height="24" />
<TextBlock <ScrollViewer
Grid.Row="1" Grid.Row="1"
Margin="8,0" Padding="8"
VerticalAlignment="Center" VerticalAlignment="Stretch"
TextTrimming="CharacterEllipsis" /> HorizontalScrollBarVisibility="Auto"
</Grid> VerticalScrollBarVisibility="Auto">
</DataTemplate> <GridView
</GridView.ItemTemplate> HorizontalAlignment="Stretch"
</GridView> VerticalAlignment="Stretch"
</ScrollViewer> ItemsSource="{x:Bind ViewModel.DirectoryAssets, Mode=OneWay}"
SelectedItem="{x:Bind ViewModel.SelectedAsset, Mode=TwoWay}">
<GridView.ItemContainerStyle>
<Style BasedOn="{StaticResource DefaultGridViewItemStyle}" TargetType="GridViewItem">
<Setter Property="Margin" Value="2" />
</Style>
</GridView.ItemContainerStyle>
<GridView.ItemTemplate>
<DataTemplate x:DataType="model:ExplorerItem">
<Grid
Width="100"
Height="100"
Padding="8"
DoubleTapped="GridViewItem_DoubleTapped"
IsDoubleTapEnabled="True">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="0.25*" />
</Grid.RowDefinitions>
<FontIcon FontSize="42" Glyph="{x:Bind Path, Converter={StaticResource AssetPathToGlyphConverter}}" />
<TextBlock
Grid.Row="1"
Margin="8,0"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind Name}"
TextTrimming="CharacterEllipsis" />
</Grid>
</DataTemplate>
</GridView.ItemTemplate>
</GridView>
</ScrollViewer>
<Grid
Grid.Row="2"
Padding="4"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Background="{ThemeResource CardBackgroundFillColorSecondaryBrush}"
BorderBrush="{ThemeResource CardStrokeColorDefaultSolid}"
BorderThickness="0,1,0,0">
<TextBlock
VerticalAlignment="Center"
HorizontalTextAlignment="Left"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind ViewModel.SelectedAsset.Path, Mode=OneWay}"
TextTrimming="CharacterEllipsis" />
</Grid>
</Grid>
</Grid> </Grid>
</Page> </Page>

View File

@@ -1,30 +1,25 @@
using System; using Ghost.Editor.ViewModels.Pages.EngineEditor;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls; using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input; using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace Ghost.Editor.View.Pages.EngineEditor; namespace Ghost.Editor.View.Pages.EngineEditor;
/// <summary> internal sealed partial class ProjectPage : Page
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class ProjectPage : Page
{ {
public ProjectViewModel ViewModel
{
get;
}
public ProjectPage() public ProjectPage()
{ {
ViewModel = App.GetService<ProjectViewModel>();
InitializeComponent(); InitializeComponent();
} }
private void GridViewItem_DoubleTapped(object sender, DoubleTappedRoutedEventArgs e)
{
ViewModel.NavigateToSelected();
}
} }

View File

@@ -1,4 +1,4 @@
using Ghost.Editor.ViewModel.Pages.Landing; using Ghost.Editor.ViewModels.Pages.Landing;
using Microsoft.UI.Xaml.Controls; using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Navigation; using Microsoft.UI.Xaml.Navigation;

View File

@@ -6,6 +6,7 @@
xmlns:converters="using:Ghost.Editor.Helpers.Converters" xmlns:converters="using:Ghost.Editor.Helpers.Converters"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:data="using:Ghost.Data.Models" xmlns:data="using:Ghost.Data.Models"
xmlns:interactivity="using:Microsoft.Xaml.Interactivity"
xmlns:local="using:Ghost.Editor.View.Pages.Landing" xmlns:local="using:Ghost.Editor.View.Pages.Landing"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
NavigationCacheMode="Enabled" NavigationCacheMode="Enabled"
@@ -73,7 +74,7 @@
CornerRadius="{StaticResource OverlayCornerRadius}" CornerRadius="{StaticResource OverlayCornerRadius}"
IsItemClickEnabled="True" IsItemClickEnabled="True"
ItemClick="ListView_ItemClick" ItemClick="ListView_ItemClick"
ItemsSource="{x:Bind projects}" ItemsSource="{x:Bind ViewModel.projects}"
SelectionMode="None"> SelectionMode="None">
<ListView.ItemTemplate> <ListView.ItemTemplate>
<DataTemplate x:DataType="data:ProjectMetadataInfo"> <DataTemplate x:DataType="data:ProjectMetadataInfo">

View File

@@ -1,68 +1,47 @@
using Ghost.Data.Models; using Ghost.Data.Models;
using Ghost.Data.Services; using Ghost.Editor.ViewModels.Pages.Landing;
using Ghost.Editor.AppStates;
using Ghost.Editor.Services;
using Microsoft.UI.Xaml; using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls; using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Navigation; using Microsoft.UI.Xaml.Navigation;
using System;
using System.Collections.ObjectModel;
using System.Linq;
using Windows.ApplicationModel.DataTransfer; using Windows.ApplicationModel.DataTransfer;
using Windows.Storage;
namespace Ghost.Editor.View.Pages.Landing; namespace Ghost.Editor.View.Pages.Landing;
internal sealed partial class OpenProjectPage : Page internal sealed partial class OpenProjectPage : Page
{ {
private readonly ProjectService _projectService; public OpenProjectViewModel ViewModel
private readonly StackedNotificationService _notificationService; {
private readonly AppStateService _stateService; get;
}
public readonly ObservableCollection<ProjectMetadataInfo> projects = new();
public OpenProjectPage() public OpenProjectPage()
{ {
_notificationService = App.GetService<StackedNotificationService>(); ViewModel = App.GetService<OpenProjectViewModel>();
_projectService = App.GetService<ProjectService>();
_stateService = App.GetService<AppStateService>();
InitializeComponent(); InitializeComponent();
} }
private void UpdateEmptyPlaceHolderVisibility() protected override void OnNavigatedTo(NavigationEventArgs e)
{
EmptyPlaceHolder.Visibility = projects.Count == 0 ? Visibility.Visible : Visibility.Collapsed;
}
protected override async void OnNavigatedTo(NavigationEventArgs e)
{ {
base.OnNavigatedTo(e); base.OnNavigatedTo(e);
ViewModel.OnNavigatedTo(e.Parameter);
}
projects.Clear(); override protected void OnNavigatedFrom(NavigationEventArgs e)
await foreach (var projectInfo in _projectService.LoadAllProjectAsync()) {
{ base.OnNavigatedFrom(e);
var metadata = await ProjectService.LoadMetadataAsync(projectInfo.MetadataPath); ViewModel.OnNavigatedFrom();
if (metadata == null)
{
continue;
}
projects.Add(new(projectInfo.MetadataPath, metadata));
}
UpdateEmptyPlaceHolderVisibility();
} }
private void ProjectContainer_DragEnter(object sender, DragEventArgs e) private void ProjectContainer_DragEnter(object sender, DragEventArgs e)
{ {
DragVisual.Visibility = Visibility.Visible; ViewModel.DragVisibility = Visibility.Visible;
EmptyPlaceHolder.Visibility = Visibility.Collapsed; ViewModel.EmptyVisibility = Visibility.Collapsed;
} }
private void ProjectContainer_DragLeave(object sender, DragEventArgs e) private void ProjectContainer_DragLeave(object sender, DragEventArgs e)
{ {
DragVisual.Visibility = Visibility.Collapsed; ViewModel.DragVisibility = Visibility.Collapsed;
UpdateEmptyPlaceHolderVisibility(); ViewModel.UpdateEmptyPlaceHolderVisibility();
} }
private void ProjectContainer_DragOver(object sender, DragEventArgs e) private void ProjectContainer_DragOver(object sender, DragEventArgs e)
@@ -79,55 +58,14 @@ internal sealed partial class OpenProjectPage : Page
private async void ProjectContainer_Drop(object sender, DragEventArgs e) private async void ProjectContainer_Drop(object sender, DragEventArgs e)
{ {
var errorMessage = string.Empty; await ViewModel.ContentDrop(e.DataView);
if (e.DataView.Contains(StandardDataFormats.StorageItems))
{
var items = await e.DataView.GetStorageItemsAsync();
var rootFolder = items.OfType<StorageFolder>().FirstOrDefault();
if (rootFolder != null)
{
var result = await _projectService.AddProjectFromDirectoryAsync(rootFolder.Path);
if (result.success)
{
projects.Add(result.data);
DragVisual.Visibility = Visibility.Collapsed;
goto CloseDropPanel;
}
else
{
errorMessage = result.message;
}
}
}
else
{
errorMessage = "Unsupported data format. Please drop a folder containing a project.";
}
_notificationService.ShowNotification(errorMessage, InfoBarSeverity.Error);
CloseDropPanel:
DragVisual.Visibility = Visibility.Collapsed;
UpdateEmptyPlaceHolderVisibility();
} }
private async void ListView_ItemClick(object sender, ItemClickEventArgs e) private async void ListView_ItemClick(object sender, ItemClickEventArgs e)
{ {
if (e.ClickedItem is not ProjectMetadataInfo project) if (e.ClickedItem is ProjectMetadataInfo project)
{ {
return; await ViewModel.LoadProject(project);
}
try
{
project.Metadata.LastOpened = DateTime.Now;
await ProjectService.CreateMetadataFileAsync(project.Path, project.Metadata);
await _stateService.TransitionToAsync(StateKey.EngineEditor, project.Metadata);
}
catch (Exception exp)
{
_notificationService.ShowNotification($"Failed to load project: {exp.Message}", InfoBarSeverity.Error);
} }
} }
} }

View File

@@ -43,7 +43,7 @@
Margin="8,0,0,0" Margin="8,0,0,0"
VerticalAlignment="Center" VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}" Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind ViewModel.CurrentProject.Name, Mode=OneWay}" /> Text="{x:Bind ViewModel.CurrentProject.Metadata.Name, Mode=OneWay}" />
</StackPanel> </StackPanel>
<!-- Toolbar --> <!-- Toolbar -->
@@ -83,13 +83,26 @@
<ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions> </Grid.ColumnDefinitions>
<Grid <TabView
Grid.Column="0" Grid.Column="0"
Width="350" Width="350"
Background="Aquamarine" /> HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
TabWidthMode="Compact">
<TabView.TabItems>
<TabViewItem Header="Hierarchy">
<TabViewItem.IconSource>
<FontIconSource Glyph="&#xE8A4;" />
</TabViewItem.IconSource>
<ee:HierarchyPage />
</TabViewItem>
</TabView.TabItems>
</TabView>
<Grid Grid.Column="1"> <Grid Grid.Column="1">
<Image Source="C:\Users\Misaki\OneDrive\Pictures\Screenshots\Screenshot 2024-07-20 021657.png" Stretch="UniformToFill" /> <Image Source="C:\Users\Misaki\OneDrive\Pictures\Screenshots\Screenshot 2024-07-20 021657.png" Stretch="UniformToFill" />
</Grid> </Grid>
<Grid <Grid
Grid.Column="2" Grid.Column="2"
Width="350" Width="350"
@@ -103,7 +116,7 @@
<TabView.TabItems> <TabView.TabItems>
<TabViewItem Header="Project"> <TabViewItem Header="Project">
<TabViewItem.IconSource> <TabViewItem.IconSource>
<FontIconSource Glyph="&#xE8B7;" /> <FontIconSource Glyph="&#xEC50;" />
</TabViewItem.IconSource> </TabViewItem.IconSource>
<ee:ProjectPage /> <ee:ProjectPage />
</TabViewItem> </TabViewItem>

View File

@@ -1,5 +1,5 @@
using Ghost.Data.Resources; using Ghost.Data.Resources;
using Ghost.Editor.ViewModel.Windows; using Ghost.Editor.ViewModels.Windows;
using Ghost.Engine.Resources; using Ghost.Engine.Resources;
using WinUIEx; using WinUIEx;

View File

@@ -1,5 +0,0 @@
namespace Ghost.Editor.ViewModel.Pages.EngineEditor;
internal class ProjectViewModel
{
}

View File

@@ -0,0 +1,92 @@
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Ghost.Engine.Models;
using Ghost.Engine.Services;
using System.Collections.ObjectModel;
namespace Ghost.Editor.ViewModels.Pages.EngineEditor;
internal partial class ConsoleViewModel : ObservableObject
{
[ObservableProperty]
public partial ObservableCollection<LogMessage> Logs
{
get; set;
} = new();
[ObservableProperty]
public partial bool ShowInfo
{
get; set;
} = true;
[ObservableProperty]
public partial bool ShowWarning
{
get; set;
} = true;
[ObservableProperty]
public partial bool ShowError
{
get; set;
} = true;
[ObservableProperty]
public partial bool ShowStackTrace
{
get; set;
} = false;
[ObservableProperty]
public partial LogMessage? SelectedLog
{
get; set;
}
public ConsoleViewModel()
{
foreach (var log in Logger.Logs)
{
Logs.Add(log);
}
Logger.OnLogsUpdate += UpdateLogs;
}
~ConsoleViewModel()
{
Logger.OnLogsUpdate -= UpdateLogs;
}
private void UpdateLogs(LogChangeType updateType)
{
switch (updateType)
{
case LogChangeType.LogAdded:
Logs.Add(Logger.Logs[^1]);
break;
case LogChangeType.LogRemoved:
if (Logs.Count > 0)
{
Logs.RemoveAt(0);
}
break;
case LogChangeType.LogsCleared:
Logs.Clear();
break;
}
}
partial void OnShowStackTraceChanged(bool value)
{
Logger.HasStackTrace = value;
Logger.LogInfo($"Stack trace visibility set to {value}.");
}
[RelayCommand]
private void ClearLogs()
{
Logger.Clear();
}
}

View File

@@ -0,0 +1,38 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Editor.Infrastructures.SceneGraph;
using Ghost.Entities;
using System.Collections.ObjectModel;
namespace Ghost.Editor.ViewModels.Pages.EngineEditor;
internal partial class HierarchyViewModel : ObservableObject
{
[ObservableProperty]
public partial ObservableCollection<SceneNode> SceneList
{
get;
private set;
} = new();
public HierarchyViewModel()
{
// Test only
var testWorld = World.Create();
var entity1 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 1");
var entity2 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 3");
var entity3 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 4");
var entity4 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 5");
var entity5 = SceneGraphHelpers.CreateEntityNode(testWorld, "entity 2");
var testScene = new SceneNode(testWorld, "Test Scene");
SceneGraphHelpers.AttachChild(testScene, entity1, entity2);
SceneGraphHelpers.AttachChild(testScene, entity1, entity3);
SceneGraphHelpers.AttachChild(testScene, entity2, entity4);
testScene.Children.Add(entity1);
testScene.Children.Add(entity5);
SceneList.Add(testScene);
}
}

View File

@@ -0,0 +1,142 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Data.Services;
using Ghost.Editor.Models;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Threading.Tasks;
namespace Ghost.Editor.ViewModels.Pages.EngineEditor;
internal partial class ProjectViewModel : ObservableObject
{
public ObservableCollection<ExplorerItem> SubDirectories
{
get;
} = new();
[ObservableProperty]
public partial ObservableCollection<ExplorerItem> DirectoryAssets
{
get;
set;
} = new();
[ObservableProperty]
public partial ExplorerItem? SelectedDirectory
{
get;
set;
}
[ObservableProperty]
public partial ExplorerItem? SelectedAsset
{
get;
set;
}
public ProjectViewModel()
{
if (ProjectService.CurrentProject.Metadata == null)
{
throw new InvalidOperationException("Current project is not set.");
}
var assetsItem = new ExplorerItem("Assets", Path.Combine(Path.GetDirectoryName(ProjectService.CurrentProject.Path)!, ProjectService.ASSETS_FOLDER), true);
LoadSubFolderRecursive(ref assetsItem);
SubDirectories.Add(assetsItem);
}
private void LoadSubFolderRecursive(ref ExplorerItem parentItem)
{
foreach (var directory in Directory.EnumerateDirectories(parentItem.Path))
{
var item = new ExplorerItem(Path.GetFileName(directory), directory, true);
LoadSubFolderRecursive(ref item);
parentItem.Children ??= new();
parentItem.Children.Add(item);
}
}
public static Task<ExplorerItem?> FindNodeIterative(ExplorerItem root, Func<ExplorerItem, bool> predicate)
{
var stack = new Stack<ExplorerItem>();
stack.Push(root);
return Task.Run(() =>
{
while (stack.Count > 0)
{
var node = stack.Pop();
if (predicate(node))
{
return node;
}
if (node.Children == null || node.Children.Count == 0)
{
continue;
}
for (var i = node.Children.Count - 1; i >= 0; i--)
{
stack.Push(node.Children[i]);
}
}
return null;
});
}
private void NavigateToDirectory(string? path)
{
App.Window?.DispatcherQueue.TryEnqueue(async () =>
{
DirectoryAssets.Clear();
if (!Directory.Exists(path))
{
return;
}
foreach (var directory in Directory.EnumerateDirectories(path))
{
var directoryItem = new ExplorerItem(Path.GetFileName(directory), directory, true);
DirectoryAssets.Add(directoryItem);
}
foreach (var file in Directory.EnumerateFiles(path))
{
var fileItem = new ExplorerItem(Path.GetFileName(file), file, false);
DirectoryAssets.Add(fileItem);
}
SelectedDirectory = await FindNodeIterative(SubDirectories[0], x => x.Path == path);
});
}
public void NavigateToSelected()
{
if (SelectedAsset == null || !SelectedAsset.IsDirectory)
{
return;
}
NavigateToDirectory(SelectedAsset.Path);
}
partial void OnSelectedDirectoryChanged(ExplorerItem? value)
{
DirectoryAssets.Clear();
if (value == null)
{
return;
}
NavigateToDirectory(value.Path);
}
}

View File

@@ -2,9 +2,9 @@
using CommunityToolkit.Mvvm.Input; using CommunityToolkit.Mvvm.Input;
using Ghost.Data.Models; using Ghost.Data.Models;
using Ghost.Data.Services; using Ghost.Data.Services;
using Ghost.Editor.AppStates;
using Ghost.Editor.Contracts; using Ghost.Editor.Contracts;
using Ghost.Editor.Helpers; using Ghost.Editor.Helpers;
using Ghost.Editor.Infrastructures.AppState;
using Ghost.Editor.Services; using Ghost.Editor.Services;
using Ghost.Engine.Resources; using Ghost.Engine.Resources;
using Microsoft.UI.Xaml.Controls; using Microsoft.UI.Xaml.Controls;
@@ -13,9 +13,9 @@ using System.IO;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ghost.Editor.ViewModel.Pages.Landing; namespace Ghost.Editor.ViewModels.Pages.Landing;
internal partial class CreateProjectViewModel(StackedNotificationService notificationService, ProjectService projectService, AppStateService stateService) : ObservableRecipient, INavigationAware internal partial class CreateProjectViewModel(StackedNotificationService notificationService, ProjectService projectService, AppStateMachine stateService) : ObservableObject, INavigationAware
{ {
public ObservableCollection<TemplateData> templates = new(); public ObservableCollection<TemplateData> templates = new();
@@ -77,16 +77,15 @@ internal partial class CreateProjectViewModel(StackedNotificationService notific
} }
var result = await projectService.CreateProjectAsync(ProjectName, ProjectLocation, EngineData.s_engineVersion, SelectedTemplate.Value.directory); var result = await projectService.CreateProjectAsync(ProjectName, ProjectLocation, EngineData.s_engineVersion, SelectedTemplate.Value.directory);
if (!result.success || result.data == null) if (!result.success)
{ {
notificationService.ShowNotification(result.message, InfoBarSeverity.Error); notificationService.ShowNotification(result.message, InfoBarSeverity.Error);
return; return;
} }
var metadata = await ProjectService.LoadMetadataAsync(result.data.MetadataPath); // Metadata should not be null here if create project succeeded
try try
{ {
await stateService.TransitionToAsync(StateKey.EngineEditor, metadata); await stateService.TransitionToAsync(StateKey.EngineEditor, result.data);
} }
catch (System.Exception e) catch (System.Exception e)
{ {

View File

@@ -0,0 +1,109 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Data.Models;
using Ghost.Data.Services;
using Ghost.Editor.Contracts;
using Ghost.Editor.Infrastructures.AppState;
using Ghost.Editor.Services;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using System;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading.Tasks;
using Windows.ApplicationModel.DataTransfer;
using Windows.Storage;
namespace Ghost.Editor.ViewModels.Pages.Landing;
internal partial class OpenProjectViewModel(ProjectService projectService, StackedNotificationService _notificationService, AppStateMachine _stateService) : ObservableObject, INavigationAware
{
public readonly ObservableCollection<ProjectMetadataInfo> projects = new();
[ObservableProperty]
public partial Visibility EmptyVisibility
{
get;
set;
}
[ObservableProperty]
public partial Visibility DragVisibility
{
get;
set;
}
public void UpdateEmptyPlaceHolderVisibility()
{
EmptyVisibility = projects.Count == 0 ? Visibility.Visible : Visibility.Collapsed;
}
public async void OnNavigatedTo(object? parameter)
{
projects.Clear();
await foreach (var projectInfo in projectService.LoadAllProjectAsync())
{
var metadata = await ProjectService.LoadMetadataAsync(projectInfo.MetadataPath);
if (metadata == null)
{
continue;
}
projects.Add(new(projectInfo.MetadataPath, metadata));
}
UpdateEmptyPlaceHolderVisibility();
}
public void OnNavigatedFrom()
{
}
public async Task ContentDrop(DataPackageView dataView)
{
var errorMessage = string.Empty;
if (dataView.Contains(StandardDataFormats.StorageItems))
{
var items = await dataView.GetStorageItemsAsync();
var rootFolder = items.OfType<StorageFolder>().FirstOrDefault();
if (rootFolder != null)
{
var result = await projectService.AddProjectFromDirectoryAsync(rootFolder.Path);
if (result.success)
{
projects.Add(result.data);
goto CloseDropPanel;
}
else
{
errorMessage = result.message;
}
}
}
else
{
errorMessage = "Unsupported data format. Please drop a folder containing a project.";
}
_notificationService.ShowNotification(errorMessage, InfoBarSeverity.Error);
CloseDropPanel:
DragVisibility = Visibility.Collapsed;
UpdateEmptyPlaceHolderVisibility();
}
public async Task LoadProject(ProjectMetadataInfo project)
{
try
{
project.Metadata.LastOpened = DateTime.Now;
await ProjectService.CreateMetadataFileAsync(project.Path, project.Metadata);
await _stateService.TransitionToAsync(StateKey.EngineEditor, project);
}
catch (Exception e)
{
_notificationService.ShowNotification($"Failed to load project: {e.Message}", InfoBarSeverity.Error);
}
}
}

View File

@@ -1,17 +1,13 @@
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Data.Models; using Ghost.Data.Models;
using Ghost.Data.Services;
using Ghost.Engine.Resources; using Ghost.Engine.Resources;
namespace Ghost.Editor.ViewModel.Windows; namespace Ghost.Editor.ViewModels.Windows;
internal partial class EngineEditorViewModel : ObservableRecipient internal partial class EngineEditorViewModel : ObservableRecipient
{ {
public string engineVersionDescriptor = $"{EngineData.ENGINE_NAME} - {EngineData.s_engineVersion}"; public string engineVersionDescriptor = $"{EngineData.ENGINE_NAME} - {EngineData.s_engineVersion}";
[ObservableProperty] public ProjectMetadataInfo CurrentProject => ProjectService.CurrentProject;
public partial ProjectMetadata CurrentProject
{
get;
set;
}
} }

View File

@@ -0,0 +1,24 @@
using Ghost.Entities;
using Ghost.Entities.Components;
using System.Runtime.CompilerServices;
namespace Ghost.Engine.Components;
[SkipLocalsInit]
public struct Hierarchy : IComponentData
{
public Entity parent;
public Entity firstChild;
public Entity nextSibling;
public static Hierarchy Root
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new()
{
parent = Entity.Invalid,
firstChild = Entity.Invalid,
nextSibling = Entity.Invalid
};
}
}

View File

@@ -0,0 +1,21 @@
using Ghost.Engine.Helpers;
using Ghost.Entities.Components;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Ghost.Engine.Components;
[SkipLocalsInit]
public struct LocalToWorld : IComponentData
{
public Matrix4x4 matrix;
public static LocalToWorld Identity
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new()
{
matrix = MatrixHelpers.CreateTRS(Vector3.Zero, Quaternion.Identity, Vector3.One)
};
}
}

View File

@@ -1,77 +0,0 @@
using Ghost.Engine.Helpers;
using Ghost.Entities;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Ghost.Engine.Components;
public struct Transform : IComponentData
{
private Vector3 _position = Vector3.Zero;
public Vector3 Position
{
get => _position;
set
{
_position = value;
hasChanged = true;
UpdateMatrices();
}
}
private Quaternion _rotation = Quaternion.Identity;
public Quaternion Rotation
{
get => _rotation;
set
{
_rotation = value;
hasChanged = true;
UpdateMatrices();
}
}
private Vector3 _scale = Vector3.One;
public Vector3 Scale
{
get => _scale;
set
{
_scale = value;
hasChanged = true;
UpdateMatrices();
}
}
public bool hasChanged;
private Matrix4x4 _localToWorldMatrix;
private Matrix4x4 _worldToLocalMatrix;
public readonly Matrix4x4 LocalToWorldMatrix => _localToWorldMatrix;
public readonly Matrix4x4 WorldToLocalMatrix => _worldToLocalMatrix;
public static Transform Default
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new(Vector3.Zero, Quaternion.Identity, Vector3.One);
}
public Transform(Vector3 position, Quaternion rotation, Vector3 scale)
{
_position = position;
_rotation = rotation;
_scale = scale;
hasChanged = false;
_localToWorldMatrix = Matrix4x4.Identity;
_worldToLocalMatrix = Matrix4x4.Identity;
UpdateMatrices();
}
private void UpdateMatrices()
{
_localToWorldMatrix = MatrixHelpers.CreateTRS(_position, _rotation, _scale);
Matrix4x4.Invert(_localToWorldMatrix, out _worldToLocalMatrix);
}
}

View File

@@ -1,25 +1,16 @@
using Ghost.Engine.Models; using Ghost.Engine.Models;
using Ghost.Engine.Services;
namespace Ghost.Engine; namespace Ghost.Engine;
internal class EngineCore internal class EngineCore : IDisposable, IAsyncDisposable
{ {
public static EngineCore? Current public async Task StartAsync(LaunchArgument args)
{ {
get;
private set;
}
public static async Task StartAsync(LaunchArgument args)
{
if (Current != null)
{
return;
}
Current = new EngineCore();
ActivationHandler.Handle(args); ActivationHandler.Handle(args);
Logger.LogInfo("Engine started successfully.");
await Task.CompletedTask; await Task.CompletedTask;
} }
@@ -27,4 +18,14 @@ internal class EngineCore
{ {
await Task.CompletedTask; await Task.CompletedTask;
} }
public void Dispose()
{
ShutDownAsync().GetAwaiter().GetResult();
}
public async ValueTask DisposeAsync()
{
await ShutDownAsync();
}
} }

View File

@@ -0,0 +1,56 @@
using System.Diagnostics;
namespace Ghost.Engine.Models;
public enum LogLevel
{
Info,
Warning,
Error
}
internal class LogMessage
{
public LogLevel Level
{
get; set;
}
public string Message
{
get; set;
}
public StackTrace? StackTrace
{
get; set;
}
public DateTime Timestamp
{
get; set;
}
public LogMessage(LogLevel level, string message, StackTrace? stackTrace = null)
{
Level = level;
Message = message;
StackTrace = stackTrace;
Timestamp = DateTime.Now;
}
public override string ToString()
{
return $"{Timestamp:HH:mm:ss} [{Level}] {Message}";
}
public string ToStringWithStackTrace()
{
if (StackTrace == null)
{
return ToString();
}
return $"{ToString()}\n{StackTrace}";
}
}

View File

@@ -0,0 +1,73 @@
using Ghost.Engine.Models;
using System.Diagnostics;
namespace Ghost.Engine.Services;
internal enum LogChangeType
{
LogAdded,
LogRemoved,
LogsCleared
}
public static class Logger
{
private const int _MAX_LOGS = 4096;
private static readonly List<LogMessage> _logs = new();
internal static List<LogMessage> Logs => _logs;
internal static event Action<LogChangeType>? OnLogsUpdate;
internal static bool HasStackTrace
{
get; set;
}
private static void LogInternal(LogLevel level, string message, int skipFrame)
{
if (_logs.Count >= _MAX_LOGS)
{
_logs.RemoveAt(0);
OnLogsUpdate?.Invoke(LogChangeType.LogRemoved);
}
StackTrace? stackTrace = null;
if (HasStackTrace)
{
stackTrace = new StackTrace(skipFrame, true);
}
var logMessage = new LogMessage(level, message, stackTrace);
_logs.Add(logMessage);
OnLogsUpdate?.Invoke(LogChangeType.LogAdded);
}
public static void Log(LogLevel level, string message)
{
LogInternal(level, message, 2);
}
public static void LogInfo(string message)
{
LogInternal(LogLevel.Info, message, 3);
}
public static void LogWarning(string message)
{
LogInternal(LogLevel.Warning, message, 3);
}
public static void LogError(string message)
{
LogInternal(LogLevel.Error, message, 3);
}
internal static void Clear()
{
_logs.Clear();
OnLogsUpdate?.Invoke(LogChangeType.LogsCleared);
}
}

View File

@@ -1,5 +1,5 @@
global using EntityID = System.Int32; global using EntityID = System.Int32;
global using GenerationID = System.UInt16; global using GenerationID = System.Byte;
global using WorldID = System.UInt16; global using WorldID = System.UInt16;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;

View File

@@ -3,12 +3,7 @@ using Misaki.HighPerformance.Unsafe.Collections;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ghost.Entities; namespace Ghost.Entities.Components;
public interface IComponentData
{
}
internal static class SingletonContainer<T> internal static class SingletonContainer<T>
where T : struct, IComponentData where T : struct, IComponentData
@@ -50,7 +45,7 @@ internal class ComponentPool<T> : IComponentPool<T>
public EntityID Count => _nextId; public EntityID Count => _nextId;
public ComponentPool(int initialSize = 16) public ComponentPool(int initialSize)
{ {
_nextId = 0; _nextId = 0;
_capacity = initialSize; _capacity = initialSize;
@@ -144,7 +139,7 @@ internal class ComponentPool<T> : IComponentPool<T>
return index != Entity.INVALID_ID && _components[index].owner.Generation == entity.Generation; return index != Entity.INVALID_ID && _components[index].owner.Generation == entity.Generation;
} }
public void Set(Entity entity, T component) public void Set(Entity entity, in T component)
{ {
if (!entity.IsValid || entity.ID >= _lookup.Length || GetComponentIndex(entity) == Entity.INVALID_ID) if (!entity.IsValid || entity.ID >= _lookup.Length || GetComponentIndex(entity) == Entity.INVALID_ID)
{ {
@@ -334,7 +329,8 @@ internal class ScriptComponentPool : IComponentPool<ScriptComponent>
} }
} }
internal class ComponentStorage : IDisposable [SkipLocalsInit]
internal readonly struct ComponentStorage : IDisposable
{ {
private readonly Dictionary<nint, IComponentPool> _componentPools = new(); private readonly Dictionary<nint, IComponentPool> _componentPools = new();
private readonly Dictionary<nint, BitSet> _componentEntityMasks = new(); private readonly Dictionary<nint, BitSet> _componentEntityMasks = new();
@@ -360,25 +356,25 @@ internal class ComponentStorage : IDisposable
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryGetPool(Type type, [MaybeNullWhen(false)] out IComponentPool pool) public bool TryGetPool(Type type, [MaybeNullWhen(false)] out IComponentPool pool)
{ {
return TryGetPool(type.TypeHandle.Value, out pool); return TryGetPool(TypeHandle.Get(type), out pool);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryGetPool<T>([MaybeNullWhen(false)] out ComponentPool<T> pool) public bool TryGetPool<T>([MaybeNullWhen(false)] out ComponentPool<T> pool)
where T : struct, IComponentData where T : struct, IComponentData
{ {
var result = TryGetPool(TypeHandle<T>.Value, out var obj); var result = TryGetPool(TypeHandle.Get<T>(), out var obj);
pool = (ComponentPool<T>?)obj; pool = (ComponentPool<T>?)obj ?? default;
return result; return result;
} }
public ComponentPool<T> GetOrCreateComponentPool<T>() public ComponentPool<T> GetOrCreateComponentPool<T>()
where T : struct, IComponentData where T : struct, IComponentData
{ {
var key = TypeHandle<T>.Value; var key = TypeHandle.Get<T>();
if (!_componentPools.TryGetValue(key, out var obj)) if (!_componentPools.TryGetValue(key, out var obj))
{ {
var pool = new ComponentPool<T>(); var pool = new ComponentPool<T>(16);
_componentPools[key] = pool; _componentPools[key] = pool;
return pool; return pool;
} }
@@ -402,7 +398,7 @@ internal class ComponentStorage : IDisposable
public bool TryGetMask<T>([MaybeNullWhen(false)] out BitSet bitSet) public bool TryGetMask<T>([MaybeNullWhen(false)] out BitSet bitSet)
where T : struct, IComponentData where T : struct, IComponentData
{ {
return TryGetMask(TypeHandle<T>.Value, out bitSet); return TryGetMask(TypeHandle.Get<T>(), out bitSet);
} }
public BitSet GetOrCreateMask(nint typeHandle) public BitSet GetOrCreateMask(nint typeHandle)

View File

@@ -0,0 +1,4 @@
namespace Ghost.Entities.Components;
public interface IComponentData
{
}

View File

@@ -1,4 +1,4 @@
namespace Ghost.Entities; namespace Ghost.Entities.Components;
public abstract class ScriptComponent : IComponentData public abstract class ScriptComponent : IComponentData
{ {

View File

@@ -1,18 +1,14 @@
using Ghost.Entities.Query; using System.Runtime.CompilerServices;
using Ghost.Entities.Utilities;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ghost.Entities; namespace Ghost.Entities;
[SkipLocalsInit] [SkipLocalsInit]
public struct Entity : IEquatable<Entity>, IComparable<Entity> public struct Entity : IEquatable<Entity>, IComparable<Entity>
{ {
public const int WORLD_INDEX_BITS = 4; // Is 256 generations enough? If not, increase the size of GenerationID or make generation as a separate int field.
public const int GENERATION_BITS = 8; public const int GENERATION_BITS = sizeof(GenerationID) * 8;
public const int INDEX_BITS = sizeof(EntityID) * 8 - WORLD_INDEX_BITS - GENERATION_BITS; public const int INDEX_BITS = sizeof(EntityID) * 8 - GENERATION_BITS;
private const int _WORLD_INDEX_MASK = (1 << WORLD_INDEX_BITS) - 1;
private const int _GENERATION_MASK = (1 << GENERATION_BITS) - 1; private const int _GENERATION_MASK = (1 << GENERATION_BITS) - 1;
private const int _INDEX_MASK = (1 << INDEX_BITS) - 1; private const int _INDEX_MASK = (1 << INDEX_BITS) - 1;
@@ -38,24 +34,18 @@ public struct Entity : IEquatable<Entity>, IComparable<Entity>
get => (GenerationID)(_id >> INDEX_BITS & _GENERATION_MASK); get => (GenerationID)(_id >> INDEX_BITS & _GENERATION_MASK);
} }
public readonly WorldID WorldID
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => (WorldID)(_id >> (INDEX_BITS + GENERATION_BITS) & _WORLD_INDEX_MASK);
}
public static Entity Invalid public static Entity Invalid
{ {
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new(INVALID_ID, 0, 0); get => new(INVALID_ID, 0);
} }
internal Entity(EntityID id, GenerationID generation, WorldID worldID) internal Entity(EntityID id, GenerationID generation)
{ {
_id = worldID << (INDEX_BITS + GENERATION_BITS) | generation << INDEX_BITS | id; _id = generation << INDEX_BITS | id;
} }
public void IncrementGeneration() internal void IncrementGeneration()
{ {
var generation = Generation + 1; var generation = Generation + 1;
if (generation >= _GENERATION_MASK) if (generation >= _GENERATION_MASK)
@@ -98,263 +88,6 @@ public struct Entity : IEquatable<Entity>, IComparable<Entity>
public override readonly string ToString() public override readonly string ToString()
{ {
return $"Entity {{ Index: {ID}, Generation: {Generation}, WorldIndex: {WorldID} }}"; return $"Entity {{ Index: {ID}, Generation: {Generation} }}";
}
}
public class EntityManager : IDisposable
{
private readonly List<Entity> _entities;
private readonly Queue<EntityID> _freeEntitySlots;
private readonly World _world;
public int EntityCount => _entities.Count;
public ReadOnlySpan<Entity> Entities => CollectionsMarshal.AsSpan(_entities);
public event Action<Entity, Type>? OnComponentAdded;
public event Action<Entity, Type>? OnComponentRemoved;
public event Action<Entity>? OnEntityCreated;
public event Action<EntityID>? OnEntityRemoved;
internal EntityManager(World world, int initialCapacity)
{
_entities = new(initialCapacity);
_freeEntitySlots = new(initialCapacity);
_world = world;
}
/// <summary>
/// Adds a new <see cref="Entity"/> to the world.
/// </summary>
/// <returns>The created <see cref="Entity"/>.</returns>
public Entity CreateEntity()
{
Entity entity;
if (_freeEntitySlots.TryDequeue(out var id))
{
entity = _entities[id];
}
else
{
id = _entities.Count;
entity = new Entity(id, 0, _world.ID);
_entities.Add(entity);
}
OnEntityCreated?.Invoke(entity);
return entity;
}
/// <summary>
/// Removes the specified <see cref="Entity"/> from the world.
/// </summary>
/// <param name="entity"></param>
public void RemoveEntity(ref Entity entity)
{
if (entity.ID >= _entities.Count || _entities[entity.ID].Generation != entity.Generation)
{
return;
}
_world.ComponentStorage.Remove(entity);
var slot = _entities[entity.ID];
slot.IncrementGeneration();
_entities[entity.ID] = slot;
_freeEntitySlots.Enqueue(entity.ID);
OnEntityRemoved?.Invoke(entity.ID);
entity = Entity.Invalid;
}
/// <summary>
/// Checks if the given <see cref="Entity"/> is valid and belongs to this <see cref="World"/>.
/// </summary>
/// <param name="entity">The entity to check.</param>
/// <returns>True if the entity is valid and belongs to this world; otherwise, false.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool HasEntity(Entity entity)
{
if (!entity.IsValid
|| entity.WorldID != _world.ID
|| entity.ID >= _entities.Count)
{
return false;
}
return _entities[entity.ID].Generation == entity.Generation;
}
/// <summary>
/// Adds a component of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to set.</typeparam>
/// <param name="entity">The entity for which the component is to be add.</param>
/// <param name="component">The component value to add.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddComponent<T>(Entity entity, T component)
where T : struct, IComponentData
{
_world.ComponentStorage.GetOrCreateComponentPool<T>().Add(entity, component);
_world.ComponentStorage.GetOrCreateMask(TypeHandle<T>.Value).SetBit(entity.ID);
OnComponentAdded?.Invoke(entity, typeof(T));
}
/// <summary>
/// Removes a component of type <typeparamref name="T"/> from the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to remove.</typeparam>
/// <param name="entity">The entity for which the component is to be remove.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool RemoveComponent<T>(Entity entity)
where T : struct, IComponentData
{
if (!_world.ComponentStorage.TryGetPool<T>(out var pool) || !pool.Has(entity))
{
return false;
}
if (!pool.Remove(entity))
{
return false;
}
_world.ComponentStorage.GetOrCreateMask(TypeHandle<T>.Value).ClearBit(entity.ID);
OnComponentRemoved?.Invoke(entity, typeof(T));
return true;
}
/// <summary>
/// Sets a component of type <typeparamref name="T"/> for the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to set.</typeparam>
/// <param name="entity">The entity for which the component is to be set.</param>
/// <param name="component">The component value to set.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void SetComponent<T>(Entity entity, T component)
where T : struct, IComponentData
{
_world.ComponentStorage.GetOrCreateComponentPool<T>().Set(entity, component);
}
/// <summary>
/// Checks if the given <see cref="Entity"/> has a component of the specified type.
/// </summary>
/// <param name="entity">The entity to check.</param>
/// <param name="typeHandle">The handle of the component type.</param>
/// <returns>True if the entity has the component; otherwise, false.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool HasComponent(Entity entity, nint typeHandle)
{
return _world.ComponentStorage.TryGetMask(typeHandle, out var bitSet) && bitSet.IsSet(entity.ID);
}
/// <summary>
/// Retrieves a reference to a component of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to retrieve.</typeparam>
/// <param name="entity">The entity whose component is to be retrieved.</param>
/// <returns>A <see cref="Ref{T}"/> to the component, or a null reference if the component does not exist.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Ref<T> GetComponent<T>(Entity entity)
where T : struct, IComponentData
{
if (_world.ComponentStorage.TryGetPool<T>(out var pool) && pool.Has(entity))
{
return new Ref<T>(ref pool.GetRef(entity));
}
else
{
return new Ref<T>(ref Unsafe.NullRef<T>(), false);
}
}
/// <summary>
/// Adds a script of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the script to add.</typeparam>
/// <param name="entity">The entity to which the script is to be added.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddScript<T>(Entity entity)
where T : ScriptComponent, new()
{
_world.ComponentStorage.ScriptComponentPool.Add(entity, new T());
OnComponentAdded?.Invoke(entity, typeof(ScriptComponent));
}
/// <summary>
/// Adds a script of the specified type to the given <see cref="Entity"/>.
/// </summary>
/// <param name="entity">The entity to which the script is to be added.</param>
/// <param name="type">The type of the script to add.</param>
/// <exception cref="ArgumentException">Thrown if the specified type does not inherit from <see cref="ScriptComponent"/>.</exception>
/// <exception cref="InvalidOperationException">Thrown if the script instance could not be created.</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddScript(Entity entity, Type type)
{
if (!typeof(ScriptComponent).IsAssignableFrom(type))
{
throw new ArgumentException($"Type {type} must inherit from ScriptComponent.", nameof(type));
}
var instance = (ScriptComponent?)Activator.CreateInstance(type) ?? throw new InvalidOperationException($"Failed to create instance of {type}.");
_world.ComponentStorage.ScriptComponentPool.Add(entity, instance);
OnComponentAdded?.Invoke(entity, typeof(ScriptComponent));
}
public bool RemoveScript<T>(Entity entity)
where T : ScriptComponent
{
if (!_world.ComponentStorage.ScriptComponentPool.Remove<T>(entity))
{
return false;
}
OnComponentRemoved?.Invoke(entity, typeof(ScriptComponent));
return true;
}
public bool RemoveScriptAt(Entity entity, int index)
{
if (!_world.ComponentStorage.ScriptComponentPool.RemoveAt(entity, index))
{
return false;
}
OnComponentRemoved?.Invoke(entity, typeof(ScriptComponent));
return true;
}
/// <summary>
/// Retrieves the first script of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the script to retrieve.</typeparam>
/// <param name="entity">The entity whose script is to be retrieved.</param>
/// <returns>The script of type <typeparamref name="T"/>, or null if no such script exists.</returns>
public T? GetScript<T>(Entity entity)
where T : ScriptComponent
{
return (T?)_world.ComponentStorage.ScriptComponentPool.Get(entity)?
.FirstOrDefault(script => script is T tScript);
}
/// <summary>
/// Retrieves all scripts of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the scripts to retrieve.</typeparam>
/// <param name="entity">The entity whose scripts are to be retrieved.</param>
/// <returns>An enumerable of scripts of type <typeparamref name="T"/>.</returns>
public IEnumerable<T> GetScripts<T>(Entity entity)
where T : ScriptComponent
{
return (IEnumerable<T>?)_world.ComponentStorage.ScriptComponentPool.Get(entity)?.Where(script => script is T tScript) ?? Enumerable.Empty<T>();
}
public void Dispose()
{
_entities.Clear();
_freeEntitySlots.Clear();
} }
} }

View File

@@ -0,0 +1,262 @@
using Ghost.Entities.Components;
using Ghost.Entities.Query;
using Ghost.Entities.Utilities;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ghost.Entities;
public struct EntityManager : IDisposable
{
private readonly List<Entity> _entities;
private readonly Queue<EntityID> _freeEntitySlots;
private readonly World _world;
public readonly int EntityCount => _entities.Count;
public readonly ReadOnlySpan<Entity> Entities => CollectionsMarshal.AsSpan(_entities);
public event Action<Entity>? OnEntityCreated;
public event Action<EntityID>? OnEntityRemoved;
public event Action<Entity, Type>? OnComponentAdded;
public event Action<Entity, Type>? OnComponentRemoved;
internal EntityManager(World world, int initialCapacity)
{
_entities = new(initialCapacity);
_freeEntitySlots = new(initialCapacity);
_world = world;
}
/// <summary>
/// Adds a new <see cref="Entity"/> to the world.
/// </summary>
/// <returns>The created <see cref="Entity"/>.</returns>
public readonly Entity CreateEntity()
{
Entity entity;
if (_freeEntitySlots.TryDequeue(out var id))
{
entity = _entities[id];
}
else
{
id = _entities.Count;
entity = new Entity(id, 0);
_entities.Add(entity);
}
OnEntityCreated?.Invoke(entity);
return entity;
}
/// <summary>
/// Removes the specified <see cref="Entity"/> from the world.
/// </summary>
/// <param name="entity"></param>
public readonly void RemoveEntity(ref Entity entity)
{
if (entity.ID >= _entities.Count || _entities[entity.ID].Generation != entity.Generation)
{
return;
}
_world.ComponentStorage.Remove(entity);
var slot = _entities[entity.ID];
slot.IncrementGeneration();
_entities[entity.ID] = slot;
_freeEntitySlots.Enqueue(entity.ID);
OnEntityRemoved?.Invoke(entity.ID);
entity = Entity.Invalid;
}
/// <summary>
/// Checks if the given <see cref="Entity"/> is valid and belongs to this <see cref="World"/>.
/// </summary>
/// <param name="entity">The entity to check.</param>
/// <returns>True if the entity is valid and belongs to this world; otherwise, false.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly bool HasEntity(Entity entity)
{
if (!entity.IsValid
|| entity.ID >= _entities.Count)
{
return false;
}
return _entities[entity.ID].Generation == entity.Generation;
}
/// <summary>
/// Adds a component of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to set.</typeparam>
/// <param name="entity">The entity for which the component is to be add.</param>
/// <param name="component">The component value to add.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void AddComponent<T>(Entity entity, T component)
where T : struct, IComponentData
{
_world.ComponentStorage.GetOrCreateComponentPool<T>().Add(entity, component);
_world.ComponentStorage.GetOrCreateMask(TypeHandle.Get<T>()).SetBit(entity.ID);
OnComponentAdded?.Invoke(entity, typeof(T));
}
/// <summary>
/// Removes a component of type <typeparamref name="T"/> from the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to remove.</typeparam>
/// <param name="entity">The entity for which the component is to be remove.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly bool RemoveComponent<T>(Entity entity)
where T : struct, IComponentData
{
if (!_world.ComponentStorage.TryGetPool<T>(out var pool) || !pool.Has(entity))
{
return false;
}
if (!pool.Remove(entity))
{
return false;
}
_world.ComponentStorage.GetOrCreateMask(TypeHandle.Get<T>()).ClearBit(entity.ID);
OnComponentRemoved?.Invoke(entity, typeof(T));
return true;
}
/// <summary>
/// Sets a component of type <typeparamref name="T"/> for the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to set.</typeparam>
/// <param name="entity">The entity for which the component is to be set.</param>
/// <param name="component">The component value to set.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void SetComponent<T>(Entity entity, in T component)
where T : struct, IComponentData
{
_world.ComponentStorage.GetOrCreateComponentPool<T>().Set(entity, in component);
}
/// <summary>
/// Checks if the given <see cref="Entity"/> has a component of the specified type.
/// </summary>
/// <param name="entity">The entity to check.</param>
/// <param name="typeHandle">The handle of the component type.</param>
/// <returns>True if the entity has the component; otherwise, false.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly bool HasComponent(Entity entity, nint typeHandle)
{
return _world.ComponentStorage.TryGetMask(typeHandle, out var bitSet) && bitSet.IsSet(entity.ID);
}
/// <summary>
/// Retrieves a reference to a component of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to retrieve.</typeparam>
/// <param name="entity">The entity whose component is to be retrieved.</param>
/// <returns>A <see cref="Ref{T}"/> to the component, or a null reference if the component does not exist.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly Ref<T> GetComponent<T>(Entity entity)
where T : struct, IComponentData
{
if (_world.ComponentStorage.TryGetPool<T>(out var pool) && pool.Has(entity))
{
return new Ref<T>(ref pool.GetRef(entity));
}
else
{
return new Ref<T>(ref Unsafe.NullRef<T>(), false);
}
}
/// <summary>
/// Adds a script of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the script to add.</typeparam>
/// <param name="entity">The entity to which the script is to be added.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void AddScript<T>(Entity entity)
where T : ScriptComponent, new()
{
_world.ComponentStorage.ScriptComponentPool.Add(entity, new T());
OnComponentAdded?.Invoke(entity, typeof(ScriptComponent));
}
/// <summary>
/// Adds a script of the specified type to the given <see cref="Entity"/>.
/// </summary>
/// <param name="entity">The entity to which the script is to be added.</param>
/// <param name="type">The type of the script to add.</param>
/// <exception cref="ArgumentException">Thrown if the specified type does not inherit from <see cref="ScriptComponent"/>.</exception>
/// <exception cref="InvalidOperationException">Thrown if the script instance could not be created.</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void AddScript(Entity entity, Type type)
{
if (!typeof(ScriptComponent).IsAssignableFrom(type))
{
throw new ArgumentException($"Type {type} must inherit from ScriptComponent.", nameof(type));
}
var instance = (ScriptComponent?)Activator.CreateInstance(type) ?? throw new InvalidOperationException($"Failed to create instance of {type}.");
_world.ComponentStorage.ScriptComponentPool.Add(entity, instance);
OnComponentAdded?.Invoke(entity, typeof(ScriptComponent));
}
public readonly bool RemoveScript<T>(Entity entity)
where T : ScriptComponent
{
if (!_world.ComponentStorage.ScriptComponentPool.Remove<T>(entity))
{
return false;
}
OnComponentRemoved?.Invoke(entity, typeof(ScriptComponent));
return true;
}
public readonly bool RemoveScriptAt(Entity entity, int index)
{
if (!_world.ComponentStorage.ScriptComponentPool.RemoveAt(entity, index))
{
return false;
}
OnComponentRemoved?.Invoke(entity, typeof(ScriptComponent));
return true;
}
/// <summary>
/// Retrieves the first script of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the script to retrieve.</typeparam>
/// <param name="entity">The entity whose script is to be retrieved.</param>
/// <returns>The script of type <typeparamref name="T"/>, or null if no such script exists.</returns>
public readonly T? GetScript<T>(Entity entity)
where T : ScriptComponent
{
return (T?)_world.ComponentStorage.ScriptComponentPool.Get(entity)?
.FirstOrDefault(script => script is T tScript);
}
/// <summary>
/// Retrieves all scripts of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the scripts to retrieve.</typeparam>
/// <param name="entity">The entity whose scripts are to be retrieved.</param>
/// <returns>An enumerable of scripts of type <typeparamref name="T"/>.</returns>
public readonly IEnumerable<T> GetScripts<T>(Entity entity)
where T : ScriptComponent
{
return (IEnumerable<T>?)_world.ComponentStorage.ScriptComponentPool.Get(entity)?.Where(script => script is T tScript) ?? Enumerable.Empty<T>();
}
public readonly void Dispose()
{
_entities.Clear();
_freeEntitySlots.Clear();
}
}

View File

@@ -1,147 +0,0 @@
using Ghost.Entities.Query;
using System.Runtime.CompilerServices;
namespace Ghost.Entities.Helpers;
/// <summary>
/// Provides extension methods for working with entities in the Ghost framework.
/// </summary>
public static class EntityHelpers
{
public static World GetWorld(this Entity entity)
{
return World.GetWorld(entity.WorldID);
}
/// <summary>
/// Adds a component of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to set.</typeparam>
/// <param name="entity">The entity for which the component is to be add.</param>
/// <param name="component">The component value to add.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AddComponent<T>(this Entity entity, T component)
where T : struct, IComponentData
{
var world = entity.GetWorld();
world.EntityManager.AddComponent<T>(entity, component);
}
/// <summary>
/// Removes a component of type <typeparamref name="T"/> from the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to remove.</typeparam>
/// <param name="entity">The entity for which the component is to be remove.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool RemoveComponent<T>(this Entity entity)
where T : struct, IComponentData
{
var world = entity.GetWorld();
return world.EntityManager.RemoveComponent<T>(entity);
}
/// <summary>
/// Sets a component of type <typeparamref name="T"/> for the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to set.</typeparam>
/// <param name="entity">The entity for which the component is to be set.</param>
/// <param name="component">The component value to set.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SetComponent<T>(this Entity entity, T component)
where T : struct, IComponentData
{
var world = entity.GetWorld();
world.EntityManager.SetComponent<T>(entity, component);
}
/// <summary>
/// Checks if the given <see cref="Entity"/> has a component of the specified type.
/// </summary>
/// <param name="entity">The entity to check.</param>
/// <param name="typeHandle">The handle of the component type.</param>
/// <returns>True if the entity has the component; otherwise, false.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool HasComponent(this Entity entity, nint typeHandle)
{
var world = entity.GetWorld();
return world.EntityManager.HasComponent(entity, typeHandle);
}
/// <summary>
/// Retrieves a reference to a component of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the component to retrieve.</typeparam>
/// <param name="entity">The entity whose component is to be retrieved.</param>
/// <returns>A <see cref="Ref{T}"/> to the component, or a null reference if the component does not exist.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Ref<T> GetComponent<T>(this Entity entity)
where T : struct, IComponentData
{
var world = entity.GetWorld();
return world.EntityManager.GetComponent<T>(entity);
}
/// <summary>
/// Adds a script of type <typeparamref name="T"/> to the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the script to add.</typeparam>
/// <param name="entity">The entity to which the script is to be added.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AddScript<T>(this Entity entity)
where T : ScriptComponent, new()
{
var world = entity.GetWorld();
world.EntityManager.AddScript<T>(entity);
}
/// <summary>
/// Adds a script of the specified type to the given <see cref="Entity"/>.
/// </summary>
/// <param name="entity">The entity to which the script is to be added.</param>
/// <param name="type">The type of the script to add.</param>
/// <exception cref="ArgumentException">Thrown if the specified type does not inherit from <see cref="ScriptComponent"/>.</exception>
/// <exception cref="InvalidOperationException">Thrown if the script instance could not be created.</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AddScript(this Entity entity, Type type)
{
var world = entity.GetWorld();
world.EntityManager.AddScript(entity, type);
}
/// <summary>
/// Retrieves the first script of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the script to retrieve.</typeparam>
/// <param name="entity">The entity whose script is to be retrieved.</param>
/// <returns>The script of type <typeparamref name="T"/>, or null if no such script exists.</returns>
public static T? GetScript<T>(this Entity entity)
where T : ScriptComponent
{
var world = entity.GetWorld();
return world.EntityManager.GetScript<T>(entity);
}
/// <summary>
/// Retrieves all scripts of type <typeparamref name="T"/> associated with the given <see cref="Entity"/>.
/// </summary>
/// <typeparam name="T">The type of the scripts to retrieve.</typeparam>
/// <param name="entity">The entity whose scripts are to be retrieved.</param>
/// <returns>An enumerable of scripts of type <typeparamref name="T"/>.</returns>
public static IEnumerable<T> GetScripts<T>(this Entity entity)
where T : ScriptComponent
{
var world = entity.GetWorld();
return world.EntityManager.GetScripts<T>(entity);
}
/// <summary>
/// Destroys the given <see cref="Entity"/> by removing it from its associated <see cref="World"/>.
/// </summary>
/// <param name="entity">The entity to destroy.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Destroy(this Entity entity)
{
var world = entity.GetWorld();
world.EntityManager.RemoveEntity(ref entity);
}
}

View File

@@ -1,4 +1,5 @@
using System.Runtime.CompilerServices; using Ghost.Entities.Components;
using System.Runtime.CompilerServices;
namespace Ghost.Entities.Query; namespace Ghost.Entities.Query;

View File

@@ -1,135 +0,0 @@
using System.Runtime.CompilerServices;
namespace Ghost.Entities;
public abstract class SystemBase
{
/// <summary>
/// Gets the execution order of the current operation or component.
/// </summary>
public virtual int ExecutionOrder => 0;
/// <summary>
/// Gets or sets a value indicating whether the feature is enabled.
/// </summary>
public virtual bool Enable
{
get;
set;
} = true;
/// <summary>
/// The world that this system belongs to.
/// </summary>
public World World
{
get;
internal set;
} = null!;
public virtual void OnCreate()
{
}
public virtual void OnUpdate()
{
}
public virtual void OnDestroy()
{
}
}
public class SystemStorage : IDisposable
{
private readonly List<SystemBase> _systems = new();
private readonly List<SystemBase> _executionList = new();
private readonly World _world;
public event Action<SystemBase>? SystemAdded;
public event Action<SystemBase>? SystemRemoved;
internal SystemStorage(World world)
{
_world = world;
}
public void AddSystem<T>(T system)
where T : SystemBase
{
_systems.Add(system);
system.World = _world;
if (system.Enable)
{
system.OnCreate();
}
SystemAdded?.Invoke(system);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddSystem<T>()
where T : SystemBase, new()
{
AddSystem(new T());
}
public void RemoveSystem<T>(T system)
where T : SystemBase
{
system.World = null!;
_systems.Remove(system);
if (system.Enable)
{
system.OnDestroy();
}
SystemRemoved?.Invoke(system);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void RemoveSystem<T>()
where T : SystemBase, new()
{
var system = _systems.FirstOrDefault(s => s is T);
if (system != null)
{
RemoveSystem(system);
}
}
internal void RebuildExecutionList()
{
_executionList.Clear();
_executionList.AddRange(_systems.OrderBy(s => s.ExecutionOrder));
}
internal void UpdateSystems()
{
foreach (var system in _systems)
{
if (!system.Enable)
{
continue;
}
system.OnUpdate();
}
}
public void Dispose()
{
foreach (var system in _systems)
{
if (!system.Enable)
{
continue;
}
system.OnDestroy();
}
_systems.Clear();
_executionList.Clear();
}
}

View File

@@ -0,0 +1,27 @@
namespace Ghost.Entities.Systems;
/// <summary>
/// Attribute to declare that a system depends on one or more other systems.
/// </summary>
[AttributeUsage(AttributeTargets.Struct | AttributeTargets.Class, AllowMultiple = false)]
public class DependsOnAttribute : Attribute
{
public Type[] Prerequisites
{
get;
}
public DependsOnAttribute(params Type[] prerequisites)
{
Prerequisites = prerequisites;
}
}
public interface ISystem
{
public void OnCreate(in SystemState state);
public void OnUpdate(in SystemState state);
public void OnDestroy(in SystemState state);
}

View File

@@ -0,0 +1,92 @@
using System.Reflection;
namespace Ghost.Entities.Systems;
internal class SystemDependencyBuilder(List<Type> allSystemTypes)
{
private Dictionary<Type, List<Type>> _dependencies = new();
public void BuildDependencyGraph()
{
foreach (var systemType in allSystemTypes)
{
if (!typeof(ISystem).IsAssignableFrom(systemType) || systemType.IsAbstract || systemType.IsInterface)
{
throw new ArgumentException($"{systemType.Name} is not a concrete ISystem type.");
}
var directDependencies = new List<Type>();
var dependsOnAttributes = systemType.GetCustomAttributes<DependsOnAttribute>(false);
foreach (var attr in dependsOnAttributes)
{
directDependencies.AddRange(attr.Prerequisites);
}
_dependencies[systemType] = directDependencies;
}
}
private void Visit(Type systemType, HashSet<Type> visited, HashSet<Type> permanentMark, List<Type> executionOrder)
{
if (permanentMark.Contains(systemType))
{
return;
}
if (visited.Contains(systemType))
{
throw new InvalidOperationException($"Circular dependency detected involving system: {systemType.Name}");
}
visited.Add(systemType); // Mark as currently visiting
if (_dependencies.TryGetValue(systemType, out var directDependencies))
{
foreach (var dependencyType in directDependencies)
{
// Ensure the dependency is a registered system type
if (!allSystemTypes.Contains(dependencyType))
{
throw new InvalidOperationException($"System {systemType.Name} depends on unregistered system {dependencyType.Name}.");
}
Visit(dependencyType, visited, permanentMark, executionOrder);
}
}
visited.Remove(systemType); // Done visiting this node in the current path
permanentMark.Add(systemType); // Mark as permanently processed
executionOrder.Add(systemType); // Add to the sorted list (this will be reversed later for correct order)
}
/// <summary>
/// Builds the topological order of systems.
/// </summary>
/// <returns>A list of system types in the order they should be executed.</returns>
/// <exception cref="InvalidOperationException">Thrown if a circular dependency is detected.</exception>"
public List<Type> BuildExecutionOrder()
{
var executionOrder = new List<Type>(allSystemTypes.Count);
var visited = new HashSet<Type>(); // Tracks visited nodes in the current DFS path (for cycle detection)
var permanentMark = new HashSet<Type>(); // Tracks nodes whose dependencies have been fully resolved
// Initialize dependencies for all registered systems, even those without explicit attributes
foreach (var sysType in allSystemTypes)
{
if (!_dependencies.ContainsKey(sysType))
{
_dependencies[sysType] = new();
}
}
foreach (var systemType in allSystemTypes)
{
if (!permanentMark.Contains(systemType))
{
Visit(systemType, visited, permanentMark, executionOrder);
}
}
return executionOrder;
}
}

View File

@@ -0,0 +1,10 @@
namespace Ghost.Entities.Systems;
public struct SystemState
{
public World World
{
get;
init;
}
}

View File

@@ -0,0 +1,95 @@
using System.Runtime.CompilerServices;
namespace Ghost.Entities.Systems;
[SkipLocalsInit]
public struct SystemStorage
{
private readonly List<Type> _systems = new();
private readonly List<ISystem> _executionList = new();
private readonly World _world;
public event Action<Type>? SystemAdded;
public event Action<Type>? SystemRemoved;
internal SystemStorage(World world)
{
_world = world;
}
public readonly void AddSystem(Type systemType)
{
_systems.Add(systemType);
SystemAdded?.Invoke(systemType);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void AddSystem<T>()
where T : ISystem, new()
{
AddSystem(typeof(T));
}
public readonly void RemoveSystem(Type systemType)
{
_systems.Remove(systemType);
SystemRemoved?.Invoke(systemType);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void RemoveSystem<T>()
where T : ISystem, new()
{
RemoveSystem(typeof(T));
}
internal void CreateSystems()
{
var builder = new SystemDependencyBuilder(_systems);
builder.BuildDependencyGraph();
var executionOrder = builder.BuildExecutionOrder();
var state = new SystemState()
{
World = _world,
};
foreach (var systemType in executionOrder)
{
var system = (ISystem?)Activator.CreateInstance(systemType) ?? throw new InvalidOperationException($"Failed to create instance of system type {systemType.Name}.");
_executionList.Add(system);
system.OnCreate(in state);
}
}
internal void UpdateSystems()
{
var state = new SystemState()
{
World = _world,
};
foreach (var system in _executionList)
{
system.OnUpdate(in state);
}
}
internal void Dispose()
{
var state = new SystemState()
{
World = _world,
};
foreach (var system in _executionList)
{
system.OnDestroy(in state);
}
_systems.Clear();
_executionList.Clear();
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -5,6 +5,7 @@
<#@ import namespace="System.Linq" #> <#@ import namespace="System.Linq" #>
<#@ include file="Helpers.ttinclude" #> <#@ include file="Helpers.ttinclude" #>
using Ghost.Entities.Components;
using Ghost.Entities.Query; using Ghost.Entities.Query;
using Ghost.Entities.Utilities; using Ghost.Entities.Utilities;
using Misaki.HighPerformance.Unsafe.Collections; using Misaki.HighPerformance.Unsafe.Collections;
@@ -47,11 +48,11 @@ public struct QueryEnumerable<<#= generics #>>
_filters = new(); _filters = new();
<# for (int i = 0; i < arity; i++) {#> <# for (int i = 0; i < arity; i++) {#>
_filters._all.Add(TypeHandle<T<#= i #>>.Value); _filters._all.Add(TypeHandle.Get<T<#= i #>>());
<# } #> <# } #>
} }
public Enumerator GetEnumerator() => new Enumerator(_world, <#= constructorParams #>, _count, _filters); public readonly Enumerator GetEnumerator() => new (_world, <#= constructorParams #>, _count, _filters);
public ref struct Enumerator public ref struct Enumerator
{ {
@@ -110,7 +111,7 @@ var compRestrictions = AppendGenericRestrictions(i, "TComponent", "struct, IComp
<#= compRestrictions #> <#= compRestrictions #>
{ {
<# for (int j = 0; j < i; j++) {#> <# for (int j = 0; j < i; j++) {#>
_filters._all.Add(TypeHandle<TComponent<#= j #>>.Value); _filters._all.Add(TypeHandle.Get<TComponent<#= j #>>());
<# } #> <# } #>
return this; return this;
} }
@@ -119,7 +120,7 @@ var compRestrictions = AppendGenericRestrictions(i, "TComponent", "struct, IComp
<#= compRestrictions #> <#= compRestrictions #>
{ {
<# for (int j = 0; j < i; j++) {#> <# for (int j = 0; j < i; j++) {#>
_filters._any.Add(TypeHandle<TComponent<#= j #>>.Value); _filters._any.Add(TypeHandle.Get<TComponent<#= j #>>());
<# } #> <# } #>
return this; return this;
} }
@@ -128,7 +129,7 @@ var compRestrictions = AppendGenericRestrictions(i, "TComponent", "struct, IComp
<#= compRestrictions #> <#= compRestrictions #>
{ {
<# for (int j = 0; j < i; j++) {#> <# for (int j = 0; j < i; j++) {#>
_filters._absent.Add(TypeHandle<TComponent<#= j #>>.Value); _filters._absent.Add(TypeHandle.Get<TComponent<#= j #>>());
<# } #> <# } #>
return this; return this;
} }
@@ -137,7 +138,7 @@ var compRestrictions = AppendGenericRestrictions(i, "TComponent", "struct, IComp
<#= compRestrictions #> <#= compRestrictions #>
{ {
<# for (int j = 0; j < i; j++) {#> <# for (int j = 0; j < i; j++) {#>
_filters._disabled.Add(TypeHandle<TComponent<#= j #>>.Value); _filters._disabled.Add(TypeHandle.Get<TComponent<#= j #>>());
<# } #> <# } #>
return this; return this;
} }

View File

@@ -1,5 +1,6 @@
using Ghost.Entities.Components;
using Ghost.Entities.Query; using Ghost.Entities.Query;
namespace Ghost.Entities; namespace Ghost.Entities;

View File

@@ -1,5 +1,7 @@
using Ghost.Entities.Components;
namespace Ghost.Entities; namespace Ghost.Entities;
public delegate void QueryRefComponent<T0>(Entity entity, ref T0 t0Component) public delegate void QueryRefComponent<T0>(Entity entity, ref T0 t0Component)

View File

@@ -1,5 +1,7 @@
using Ghost.Entities.Components;
namespace Ghost.Entities; namespace Ghost.Entities;
public partial class World public partial class World

View File

@@ -1,6 +1,28 @@
namespace Ghost.Entities.Utilities; using System.Runtime.CompilerServices;
internal static class TypeHandle<T> namespace Ghost.Entities.Utilities;
internal static class TypeHandle
{ {
public static nint Value => typeof(T).TypeHandle.Value; /// <summary>
/// Gets the type handle for the specified type.
/// </summary>
/// <typeparam name="T">The type to get the handle for.</typeparam>
/// <returns>The type handle as a nint.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static nint Get<T>()
{
return typeof(T).TypeHandle.Value;
}
/// <summary>
/// Gets the type handle for the specified type.
/// </summary>
/// <param name="type">The type to get the handle for.</param>
/// <returns>The type handle as a nint.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static nint Get(Type type)
{
return type.TypeHandle.Value;
}
} }

View File

@@ -1,4 +1,6 @@
using Ghost.Entities.Query; using Ghost.Entities.Components;
using Ghost.Entities.Query;
using Ghost.Entities.Systems;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -7,11 +9,9 @@ namespace Ghost.Entities;
// TODO: Archetype system for better performance // TODO: Archetype system for better performance
public partial class World public partial class World
{ {
private static List<World> s_worlds = new(2); private static List<World> s_worlds = new(4);
private static Queue<WorldID> s_freeWorldSlots = new(); private static Queue<WorldID> s_freeWorldSlots = new();
private static int s_maxWorldCount = (int)MathF.Pow(2, Entity.WORLD_INDEX_BITS);
public static int WorldCount => s_worlds.Count - s_freeWorldSlots.Count; public static int WorldCount => s_worlds.Count - s_freeWorldSlots.Count;
public static World Create(int entityCapacity = 16) public static World Create(int entityCapacity = 16)
@@ -24,7 +24,7 @@ public partial class World
} }
else else
{ {
if (s_worlds.Count >= s_maxWorldCount) if (s_worlds.Count >= WorldID.MaxValue)
{ {
throw new InvalidOperationException("Maximum number of worlds reached"); throw new InvalidOperationException("Maximum number of worlds reached");
} }

View File

@@ -1,5 +1,6 @@
using Ghost.Entities; using Ghost.Entities;
using Ghost.Entities.Helpers; using Ghost.Entities.Components;
using Ghost.Entities.Systems;
using System.Numerics; using System.Numerics;
var t = new Test(); var t = new Test();
@@ -15,17 +16,17 @@ public partial class Test
var entity2 = world.EntityManager.CreateEntity(); var entity2 = world.EntityManager.CreateEntity();
var entity3 = world.EntityManager.CreateEntity(); var entity3 = world.EntityManager.CreateEntity();
entity1.AddComponent(new Transform { position = new Vector3(1, 2, 3) }); world.EntityManager.AddComponent(entity1, new Transform { position = new Vector3(1, 2, 3) });
entity1.AddComponent(new Mesh { index = 42 }); world.EntityManager.AddComponent(entity1, new Mesh { index = 42 });
entity1.AddScript<UIManager>(); world.EntityManager.AddScript<UIManager>(entity1);
entity1.AddScript<EventManager>(); world.EntityManager.AddScript<EventManager>(entity1);
entity2.AddComponent(new Transform { position = new Vector3(4, 5, 6) }); world.EntityManager.AddComponent(entity2, new Transform { position = new Vector3(4, 5, 6) });
entity2.AddComponent(new Mesh { index = 43 }); world.EntityManager.AddComponent(entity2, new Mesh { index = 43 });
entity2.AddScript<UserScript>(); world.EntityManager.AddScript<UserScript>(entity2);
entity3.AddComponent(new Transform { position = new Vector3(7, 8, 9) }); world.EntityManager.AddComponent(entity3, new Transform { position = new Vector3(7, 8, 9) });
entity3.AddScript<EventManager>(); world.EntityManager.AddScript<EventManager>(entity3);
foreach (var (_, transform) in world.Query<Transform>()) foreach (var (_, transform) in world.Query<Transform>())
{ {
@@ -40,62 +41,56 @@ public partial class Test
world.EntityManager.RemoveEntity(ref entity2); world.EntityManager.RemoveEntity(ref entity2);
var entity4 = world.EntityManager.CreateEntity(); var entity4 = world.EntityManager.CreateEntity();
entity4.AddComponent(new Transform { position = new Vector3(10, 11, 12) }); world.EntityManager.AddComponent(entity4, new Transform { position = new Vector3(10, 11, 12) });
entity4.AddComponent(new Mesh { index = 44 }); world.EntityManager.AddComponent(entity4, new Mesh { index = 44 });
entity4.AddScript<UserScript>(); world.EntityManager.AddScript<UserScript>(entity4);
world.SystemStorage.AddSystem<TestSystem2>();
world.SystemStorage.AddSystem<TestSystem>(); world.SystemStorage.AddSystem<TestSystem>();
world.SystemStorage.CreateSystems();
world.SystemStorage.UpdateSystems(); world.SystemStorage.UpdateSystems();
//world.SystemStorage.RebuildExecutionList();
//world.ComponentStorage.RebuildExecutionList();
//Console.WriteLine();
//Console.WriteLine("Starting scripts...");
//foreach (var component in world.QueryScript())
//{
// if (!component.Enable)
// {
// continue;
// }
// component.Start();
//}
//Console.WriteLine();
//Console.WriteLine("Updating scripts...");
//foreach (var component in world.QueryScript())
//{
// if (!component.Enable)
// {
// continue;
// }
// component.Update();
//}
//Console.WriteLine();
//Console.WriteLine("LateUpdating scripts...");
//foreach (var component in world.QueryScript())
//{
// if (!component.Enable)
// {
// continue;
// }
// component.LateUpdate();
//}
world.Dispose(); world.Dispose();
} }
} }
public class TestSystem : SystemBase public class TestSystem : ISystem
{ {
public override void OnUpdate() public void OnCreate(in SystemState state)
{ {
foreach (var (entity, transform) in World.Query<Transform>().WithAny<Mesh>()) }
public void OnUpdate(in SystemState state)
{
foreach (var (entity, transform) in state.World.Query<Transform>())
{ {
Console.WriteLine($"Entity {entity.ID}: Transform Position = {transform.ValueRO.position}"); Console.WriteLine($"Entity {entity.ID}: Transform Position = {transform.ValueRO.position}");
} }
} }
public void OnDestroy(in SystemState state)
{
}
}
[DependsOn(typeof(TestSystem))]
public class TestSystem2 : ISystem
{
public void OnCreate(in SystemState state)
{
}
public void OnUpdate(in SystemState state)
{
foreach (var (entity, mesh) in state.World.Query<Mesh>())
{
Console.WriteLine($"Entity {entity.ID}: Mesh Index = {mesh.ValueRO.index}");
}
}
public void OnDestroy(in SystemState state)
{
}
} }
public struct Transform : IComponentData public struct Transform : IComponentData